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Elemental Magic

Posted: Sun Jul 29, 2018 3:42 pm
by mjhyke
I noticed we had a fire mage(Pyromancer) as a possible choice. For some reason I can't find it on the list at this time. I was wondering if anyone had any info on doing other magic user such as water, air and earth magic. Trying to remember if anyone published anything like this that could be used as a guide to creating one. At this time the only thing I have is GURPS magic. Any help would be appreciated. thanks.

Re: Elemental Magic

Posted: Sun Jul 29, 2018 4:58 pm
by AlMan
mjhyke,

The Pyromancer is in the Showcase section of the Downloads page, https://www.basicfantasy.org/showcase.cgi this is where supplements that aren't ready for prime time go so that they can be reviewed and discussed.

Re: Elemental Magic

Posted: Sun Jul 29, 2018 6:37 pm
by Dimirag
It seems the Pyromancer is quite unbalanced and is not recommended...

I would go with lowering the costs of learning/researching spells, saving bonus against fire and using only the spells form the core rulebook (maybe those from the new spell and libram magica), I would let "modify" a spell into fire type if it looks ok but would not change spell levels nor spell values...

Re: Elemental Magic

Posted: Tue Jul 31, 2018 6:16 pm
by mjhyke
I assume when you say unbalanced that the means the class is to powerful?

Re: Elemental Magic

Posted: Wed Aug 01, 2018 5:51 pm
by Solomoriah
Yes. Though the updated text may not be as bad as what we playtested... but it needs playtesting.