Re: Basic Science-Fantasy Roleplaying?
Posted: Sat Jun 23, 2018 10:44 pm
Same setting, but with a more gamist rule system; I love TSGS for online games but not so much in person.
https://www.basicfantasy.org/forums/
https://www.basicfantasy.org/forums/viewtopic.php?f=2&t=3159
Huh, must have been playing my own games wrong XD I understand where you are coming from, but I honestly think it is possible to have games like that (speaking from experience here). Had one Star Wars game where, to prevent a war between two planets that joined up with the Republic (post EP 6), the characters had to retrieve an ancient artifact for one planet (a giant pirple crystal) as well as stop groups of droid assassins on the other planet. Got awarded medals at the end by Leia too and one character went on to help build up the Republic fleet.Solomoriah wrote: ↑Sun Jun 24, 2018 11:26 am This is the paradox of science fiction games... the most compelling worlds are those based on popular media, but if you play in one of those games, you'll never be the hero. You don't usually play a Star Wars game as Luke Skywalker, Han Solo, or Leia Organa. You don't get to be Captain Kirk, or Captain Reynolds (i.e. Mal), or Captain Sheridan. Or Harry Dresden, or Harry Potter, if we shift to licensed fantasy worlds.
It's tricky, in other words, to create a successful sci-fi game.
You just described what he said. Star Wars is based on popular media. (Which is what I said above about playing in a world I know - Firefly, Star Wars, etc..) And I didn't get the feeling that your players were playing Hans Solo or Luke Skywalker. It sounds like they didn't, but you didn't say one way or the other. So I assume they didn't get to play as the hero in the books. ButI disagree with Chris' statement that you don't get to be the hero. You just get to be the hero whose scenes didn't make it into the movieGM Parseth wrote: ↑Sun Jun 24, 2018 8:16 pmHuh, must have been playing my own games wrong XD I understand where you are coming from, but I honestly think it is possible to have games like that (speaking from experience here). Had one Star Wars game where, to prevent a war between two planets that joined up with the Republic (post EP 6), the characters had to retrieve an ancient artifact for one planet (a giant pirple crystal) as well as stop groups of droid assassins on the other planet. Got awarded medals at the end by Leia too and one character went on to help build up the Republic fleet.Solomoriah wrote: ↑Sun Jun 24, 2018 11:26 am This is the paradox of science fiction games... the most compelling worlds are those based on popular media, but if you play in one of those games, you'll never be the hero. You don't usually play a Star Wars game as Luke Skywalker, Han Solo, or Leia Organa. You don't get to be Captain Kirk, or Captain Reynolds (i.e. Mal), or Captain Sheridan. Or Harry Dresden, or Harry Potter, if we shift to licensed fantasy worlds.
It's tricky, in other words, to create a successful sci-fi game.