Re: Slateholm Nights
Posted: Wed Nov 22, 2017 9:09 pm
Have you considered the age of the city and current population size?
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Slateholm has been an occupied site for a long time, but has not been a true city for nearly so long. The original human settlement was a trading post where various of the local barbarian tribes met with eastern traders, but when those traders first arrived the site was a ruin from some more ancient, possibly non-human race. The southern territory was inhabited primarily by orcs and hobgoblins in those days, with humans living in fortified villages scattered here and there.bhyeti wrote:Have you considered the age of the city and current population size?
Indeed. Tell me more...orobouros wrote:A system of tunnels and caves and such under the city would probably be used at least partially as a sewage system. I'd expect that some enterprising merchant with capital would have hired the right Dwarfs to reconfigure the first few hundreds of feet of the tunnels into a wastewater disposal system. What's beyond the flimsy wooden planks they used to seal off the unknown might be a good hook for an adventure.
Oh, Slateholm is quite corrupt, though perhaps not as decadent as the Imperial capitol. It is not merely a free city, it is a free port... pirates can and do visit regularly. Piracy in the vicinity of the city is dealt with harshly, though.orobouros wrote:Likewise, even with the relatively independent nature of the city, there's probably a market for either modestly illegal or distasteful activities and wares. Any kind of tunnels beneath the Merchant's area would probably have their share of smugglers' operations going on.
Bluffs, not cliffs. The highest bluffs of Slateholm are not really all that high, and winged monsters wouldn't be tolerated by the city watch nor the Duke's guard.orobouros wrote:Depending on how much room is there, you could put some variant of monsters in such catacombs, perhaps sealed in or too afraid to come out to face the humans. Winged monsters would probably find a nice home in the sheer cliffs unless the guard does something to dissuade them.
Historically human waste was just tossed out without much care what happened after. The poor would have to just toss it into the street or alley. The nobles typically had servants take it away and dump it on a part of the grounds where only the servants had to go. I would figure that in a world with highly skilled stoneworking labor somebody would be able to engineer a modest sewage system and sell this to nobles as a way to be more discreet about their private bodily functions.Solomoriah wrote: Indeed. Tell me more...
I'm thinking something similar to the Thuggee cult, a break away group of the Urdish Empire. Evidently they were too evil even for the Urds.bhyeti wrote:Is there a god of death for assassins, necromancers, evil clerics, etc?
Shaitah? or could be the "Nameless One"