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Re: Mechanical Construct Race for BFRPG

Posted: Tue May 22, 2012 11:14 am
by Fullmmetal515
Joe the Rat wrote:Another angle on balancing bonuses and tackling toughness might be to go with negative xp/monster levels (per the Old Monsters as New Races supplement). In other words, you need a level or three of "I'm a Construct" and associated monster hit dice before you start your class levels. Differing materials/sizes/types could be slotted to different numbers of pre-levels as well.

If it suits your tastes, I could see a M-U variant for Constructs - something akin to one of the Sorcerer subclasses perhaps - where your spells are literally built in.
umm.... i was reading this, and I tapped the bump button by mistake pls disregard.

Re: Mechanical Construct Race for BFRPG

Posted: Tue May 22, 2012 9:35 pm
by SmootRK
I wasn't even aware we had a bump feature :shock:

Re: Mechanical Construct Race for BFRPG

Posted: Wed May 23, 2012 12:24 pm
by Joe the Rat
cross-reference w/ BFRPG Apocalypse - yep, there's a bump button.