Re: Mechanical Construct Race for BFRPG
Posted: Tue May 22, 2012 11:14 am
umm.... i was reading this, and I tapped the bump button by mistake pls disregard.Joe the Rat wrote:Another angle on balancing bonuses and tackling toughness might be to go with negative xp/monster levels (per the Old Monsters as New Races supplement). In other words, you need a level or three of "I'm a Construct" and associated monster hit dice before you start your class levels. Differing materials/sizes/types could be slotted to different numbers of pre-levels as well.
If it suits your tastes, I could see a M-U variant for Constructs - something akin to one of the Sorcerer subclasses perhaps - where your spells are literally built in.