Harpy's singing

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black1blade
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Harpy's singing

Post Tue Dec 20, 2016 6:40 pm

Would ear plugs (made from bee's wax) totally block out the effect of a harpy's song?
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Longman
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Re: Harpy's singing

Post Tue Dec 20, 2016 8:44 pm

I'd reduce the radius from 300' to 100' and give a +4 on the save.
Last edited by Longman on Thu Dec 22, 2016 11:23 pm, edited 1 time in total.
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Dimirag
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Re: Harpy's singing

Post Tue Dec 20, 2016 8:58 pm

I would say yes if they become completely def, otherwise I would do as above
Sorry for any misspelling or writing error, I am not a native English speaker
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Solomoriah
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Re: Harpy's singing

Post Wed Dec 21, 2016 10:52 pm

I've never in my life found a pair of ear plugs that would block out sound enough to prevent me from hearing a loud conversation... and I don't hear so good, y'know?
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Woe
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Re: Harpy's singing

Post Thu Dec 22, 2016 4:18 am

I would say yes simply because of The Odyssey.
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Metroknight
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Re: Harpy's singing

Post Thu Dec 22, 2016 1:46 pm

Realistically, no it would not (in my opinion) but this is a game and not reality so my actual opinion on this goes "It is your game, you decide". If you want that to work then let it work. Maybe the wax blocks out the high or low frequency of the harpy song that hypnotizes or confuses people while not blocking out all the sounds.

Most headphones designed to block out sounds don't block out sounds but just muffle the loudness or mutes specific frequencies that can damage a person's hearing but as this is a fantasy game, you can just state it works or not.
Knights of the Written Word 2 is a friendly Roll20 community created for those that prefer written text games or have difficulty with voice games (for physical, mental, emotional, or technical reasons).
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mTeasdale
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Re: Harpy's singing

Post Thu Dec 22, 2016 10:02 pm

Longman wrote:I'd reduce the radius from 300' to 100' give a +4 on the save.
I would definitely give a bonus to the save, but no immunity ! Seems logical like this, and it rewards the players for having good ideas.
black1blade
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Re: Harpy's singing

Post Fri Dec 23, 2016 9:33 am

Yeah I was definitely going to at least give a reward but just discussing with player who had the idea who thought it should be immune. Luckily it was outside of game so that when I run it, it'll now go smoothly. I mean if everyone gets killed then it's their fault going 20 miles in the wilderness to the hapries' lair. I mean the captured harpy did say there was a few 100 copper and I think silver coins as well as a VERY shiny mace XD.
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Koren_nRhys
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Re: Harpy's singing

Post Fri Dec 23, 2016 9:56 am

mTeasdale wrote:
Longman wrote:I'd reduce the radius from 300' to 100' give a +4 on the save.
I would definitely give a bonus to the save, but no immunity ! Seems logical like this, and it rewards the players for having good ideas.
I'd do this as well. Always reward ingenuity!
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