Roll20 sheet
- Metroknight
- Posts: 1409
- Joined: Sun Dec 12, 2010 7:26 pm
- Location: Alabama, USA
Roll20 sheet
For those of us that play our games on roll20, I'm in the process of tweaking and rewriting some code to update the roll20 sheet. I'm about halfway done with the work but figured you all might want to get a teaser of the sheet.
- Metroknight
- Posts: 1409
- Joined: Sun Dec 12, 2010 7:26 pm
- Location: Alabama, USA
Re: Roll20 sheet
Hello everyone, I'm almost finished with the roll20 sheet but I need some people willing to look over the sheet and offer some suggestions. You can drop me a line here or pm me in roll20.
Here is a link to a post of screen caps of the sheet.
Here is a link to a post of screen caps of the sheet.
- The Angry Monk
- Posts: 126
- Joined: Mon Dec 01, 2014 3:20 pm
Re: Roll20 sheet
Thanks for the share.
“It was written I should be loyal to the nightmare of my choice.”
- Metroknight
- Posts: 1409
- Joined: Sun Dec 12, 2010 7:26 pm
- Location: Alabama, USA
Re: Roll20 sheet
On a causal glance at the screen caps, any suggestions or do you want a hands on with the sheet? I'm wanting feedback on the sheet to be sure I have it mostly what people who play bfrpg on roll20 can use. I'm shooting for supporting supplements and adding additional features to the sheet so it can be more interactive in it's use.
The main stumbling block for me is getting the equipment to autototal the weight entered for people to judge their encumbrance.
The main stumbling block for me is getting the equipment to autototal the weight entered for people to judge their encumbrance.
- Metroknight
- Posts: 1409
- Joined: Sun Dec 12, 2010 7:26 pm
- Location: Alabama, USA
Re: Roll20 sheet
Just to let everyone know. The roll20 sheet went live and has supplanted the original sheet created by Solomoriah. Due to a different naming convention and different fields, everyone that was using the old sheet will have to manually re-input their information (it is not lost as it is still stored in the ability & attribute tab) due to it not showing in the character sheet. I tested out some sheetworkers but they were not working properly so I have not pushed them into the new sheet yet.
Things that are still being worked on:
Things that are still being worked on:
- 1: Importing data from the old sheets
2: Autocalculation of the inventory encumbrance (it is a repeating field setup so it is difficult to work with at the moment).
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- Joined: Thu Oct 20, 2016 10:03 pm
Re: Roll20 sheet
Thanks for your work here. Will give my feedback when I have more hands on with the sheet, and run some games.
- Metroknight
- Posts: 1409
- Joined: Sun Dec 12, 2010 7:26 pm
- Location: Alabama, USA
Re: Roll20 sheet
I posted the changelog to the roll20 Basic fantasy sheet thread but figured I would post it here also for those that might be following this or using the sheet so you know what to expect when the pull request to the github goes through and makes the sheet updated.
Here is a changelog for this month. I will add to it as needed.
My short term goals is making specific fields hidden and unhidden with a checkmark.
Here is a changelog for this month. I will add to it as needed.
- November 12 - Fixed attack bonus calculations and armor class calculations. Redesigned the Armor class section in the combat tab.
November 13 - Added no to the turn undead / befriend animal drop down to represent no ability.
November 16 - Fixed a misname on a fieldset.
November 18 - Fixed field calculation in spell damage, Fixed field display in range attack, Changed Dexterity bonus in range attack to a drop down menu for ability modifier selection. This will allow strength based range attack, Int based magical attack, and standard Dexterity based attacks.
My short term goals is making specific fields hidden and unhidden with a checkmark.
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- Posts: 570
- Joined: Tue Mar 11, 2014 2:21 pm
Re: Roll20 sheet
Yeah awesome resource, I'm going to be running a bfrpg one shot sometime next week . Having all the supplements built in could be slightly confusing for some but ah well.
- Metroknight
- Posts: 1409
- Joined: Sun Dec 12, 2010 7:26 pm
- Location: Alabama, USA
Re: Roll20 sheet
They aren't all built in but just added aspects to support their use. I wanted to make it able to support most of the supplements along with enhanced support for usage. I still have some work to do with tweaking wording on the sheet but overall it should be a versatile enough to handle most game styles.black1blade wrote:Yeah awesome resource, I'm going to be running a bfrpg one shot sometime next week . Having all the supplements built in could be slightly confusing for some but ah well.
My next goal at the moment is working on a BFRPG roll20 compendium and having the drag/drop function that other sheets have with their compendiums.
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- Posts: 570
- Joined: Tue Mar 11, 2014 2:21 pm
Re: Roll20 sheet
Yeah everyone's gotten the hang of it just fine. Half of them have made multiple characters.
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