Abstract Range
Posted: Thu Aug 11, 2016 7:52 am
Hi,
I'm about to start a new campaign with players who've never had the misfortune (or inclination, I'm guessing) of playing D&D/ Any Other RPG before, and was thinking I might experiment with abstracting distances to simply Short (5-30', [+1]), Medium (30-100' [no adjustment]) and Long (100'+ [-1]) range for the purposes of combat. 'Thrown' items would be limited to short range (without the bonus).
Monte Cooke's Cypher System does something like this to great effect, and it seems to be a nice way of retaining the use of miniatures (and all the positives having a physical focus brings) without me having to draw out rooms, count squares, or use tape measures.
Has anyone done this already? Is everyone already doing this? Is this a really bad idea?
I'm about to start a new campaign with players who've never had the misfortune (or inclination, I'm guessing) of playing D&D/ Any Other RPG before, and was thinking I might experiment with abstracting distances to simply Short (5-30', [+1]), Medium (30-100' [no adjustment]) and Long (100'+ [-1]) range for the purposes of combat. 'Thrown' items would be limited to short range (without the bonus).
Monte Cooke's Cypher System does something like this to great effect, and it seems to be a nice way of retaining the use of miniatures (and all the positives having a physical focus brings) without me having to draw out rooms, count squares, or use tape measures.
Has anyone done this already? Is everyone already doing this? Is this a really bad idea?