Alternatives to Backgrounds and Specialties
Posted: Thu Nov 18, 2010 9:38 pm
I like some of the ideas in the Backgrounds and Specialties Supplement, but I'm not 100% fond of the way it's implemented.
I'd like to work on my own type of "Specialties" Supplement, which would be incompatible with the current Backgrounds and Specialties Supplement, but it borrows ideas from it.
I don't want to step on any toes, so I thought I would pose the question...
Does anyone have any issues with me working on customized specialties based off the Backgrounds and Specialties Supplement, but is not an addition to that supplement?
The idea is to create a supplement that has a massive amount of specialties based on class and/or race, allow the player to choose a specialty at level 1 (with some sort of benefit...but extremely minor), and provide 4 or possibly 5 bonuses (as a player progresses) and some penalties involved with the specialty
I'd like to work on my own type of "Specialties" Supplement, which would be incompatible with the current Backgrounds and Specialties Supplement, but it borrows ideas from it.
I don't want to step on any toes, so I thought I would pose the question...
Does anyone have any issues with me working on customized specialties based off the Backgrounds and Specialties Supplement, but is not an addition to that supplement?
The idea is to create a supplement that has a massive amount of specialties based on class and/or race, allow the player to choose a specialty at level 1 (with some sort of benefit...but extremely minor), and provide 4 or possibly 5 bonuses (as a player progresses) and some penalties involved with the specialty