Alternatives to Backgrounds and Specialties

General topics, including off-topic discussion, goes here.
Post Reply
Urieal
Posts: 62
Joined: Thu Jul 29, 2010 7:58 am

Alternatives to Backgrounds and Specialties

Post Thu Nov 18, 2010 9:38 pm

I like some of the ideas in the Backgrounds and Specialties Supplement, but I'm not 100% fond of the way it's implemented.

I'd like to work on my own type of "Specialties" Supplement, which would be incompatible with the current Backgrounds and Specialties Supplement, but it borrows ideas from it.

I don't want to step on any toes, so I thought I would pose the question...

Does anyone have any issues with me working on customized specialties based off the Backgrounds and Specialties Supplement, but is not an addition to that supplement?

The idea is to create a supplement that has a massive amount of specialties based on class and/or race, allow the player to choose a specialty at level 1 (with some sort of benefit...but extremely minor), and provide 4 or possibly 5 bonuses (as a player progresses) and some penalties involved with the specialty
User avatar
SmootRK
Posts: 3881
Joined: Sun Mar 08, 2009 10:03 am
Location: Colorado Springs, CO
Contact:

Re: Alternatives to Backgrounds and Specialties

Post Thu Nov 18, 2010 10:56 pm

I have never let the (pre)existence of any concept hold me back.
I produced my own alternate takes on Rangers, Paladins (holy characters), Barbaric Characters, re-touched Monster Races, and currently working on an Alt-Sorcerer (fey-mage). I even re-wrote (but without any mechanical changes) a few classes so that the material presentation was better...

... so basically, go for it! It is all for sharing anyhow. I, for one, like to see different approaches utilized.
Is it really the end, not some crazy dream?

Find Me:
https://mewe.com/i/robertsmoot
See my shirt designs:
https://www.teepublic.com/user/smoot-life
User avatar
Solomoriah
Site Admin
Posts: 8834
Joined: Thu Nov 13, 2008 8:15 pm
Location: LaBelle, Missouri
Contact:

Re: Alternatives to Backgrounds and Specialties

Post Sun Nov 21, 2010 10:49 am

It's all Open Game Content. So long as you provide proper credit per the OGL, you're fine. If you want to submit your work, I'll post it on the site.
My personal site: www.gonnerman.org
Birthright
Posts: 370
Joined: Thu Nov 25, 2010 1:08 am

Re: Alternatives to Backgrounds and Specialties

Post Thu Nov 25, 2010 1:12 am

Not that you need it, but I'm the main author of the backgrounds and specialties supplement and I say go for it!
Sir Bedivere
Posts: 998
Joined: Thu May 27, 2010 10:46 pm

Re: Alternatives to Backgrounds and Specialties

Post Fri Jan 14, 2011 11:49 pm

Any news on this project? I've been thinking about skills & specialties lately as well and I'm wondering what others are doing.
Sir Bedivere
Post Reply

Who is online

Users browsing this forum: No registered users and 10 guests