Newbie-ish question: "1 on a d6"?
Posted: Fri Nov 13, 2015 2:45 pm
Alright, tried GMing a little module with my wife last night just to start to get the feel of GMing. Ran across this in the "kidnapped" module:
"The mortar holding the bricks from the north wall is starting to crumble. Any character looking for secret doors (1 on a d6, 1-2 on a d6 if the character have darkvision or found a way to light the room) will discover this."
Does this mean that they MUST roll those values on a d6, and if they do not they fail the roll, or does it mean that they at LEAST get 1 (which it seems would make the dice roll useless.)?
This is a really clueless question, I know. Please forgive my ignorance, as I'm used to ability rolls using d20s (where the philosophy is, you must roll high enough to pass the check).
"The mortar holding the bricks from the north wall is starting to crumble. Any character looking for secret doors (1 on a d6, 1-2 on a d6 if the character have darkvision or found a way to light the room) will discover this."
Does this mean that they MUST roll those values on a d6, and if they do not they fail the roll, or does it mean that they at LEAST get 1 (which it seems would make the dice roll useless.)?
This is a really clueless question, I know. Please forgive my ignorance, as I'm used to ability rolls using d20s (where the philosophy is, you must roll high enough to pass the check).