Remember that when the first level characters first set out on the first adventure, they are simply novices. The are taking their first steps to becom full blown thiefs and priests, for instance. Many things are very difficult for them to do, or they cannot do it at all yet. But as they gain experience they get better and better, and this progress is one of the biggest motivators for many -- it's part of the fun!cartweel wrote:/.../ So as I poked around online to try and answer this question earlier, I found that a lot of people have reacted to similar setups the same way that I am. Namely, I think it's pretty strange that a thief is only 10% likely to succeed at some of her skills! Doesn't that seem pretty low? A wizard isn't 10% likely to be able to cast a spell, right?
Of course you knew that, but it deserves repeating, I think.
But I would also like to point out that there are many ways of overcoming obstacles. The characters may think that the thief *have to* succeed with this or that skill to achieve the goal, but in most if not every situation there are several ways to overcome. If the thief fails with his skill, one simply has to find another way. To many the lower levels are the most fun, when seemingly simple, mundane challanges turn out to be difficult and they players need to be very creative.
