Core Rules Errata

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artikid
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Re: Core Rules Errata

Post by artikid »

Hello,
No description is given for the effects of a Troglodyte's stench.
No description is given for the effects of the Create Flame power in the efreeti's description.
Sir Bedivere
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Re: Core Rules Errata

Post by Sir Bedivere »

Solomoriah wrote:It's too big to upload to the forum. I'll get back to you by email with upload instructions.
I could create a much smaller file either w/ compression or by copying and pasting only the entries I changed into a separate OOo file.

Also, when I was writing up the minotaur, hides seemed like a better fit for them than leather armor, so I wrote it up that way.
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Solomoriah
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Re: Core Rules Errata

Post by Solomoriah »

I'd rather have the whole thing. I'll PM you the upload site.
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Solomoriah
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Re: Core Rules Errata

Post by Solomoriah »

Here's one that came up on DF:
Evil Eli wrote:Monsters

Bugbear, Goblins, Hobgoblins, Kobolds, Gnomes, and Gnolls are not listed as having Darkvision. Was this on purpose or a typo?
Ah, an error. They should absolutely have Darkvision.
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Solomoriah
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Re: Core Rules Errata

Post by Solomoriah »

artikid wrote:Hello,
No description is given for the effects of a Troglodyte's stench.
This is in one of the supplements, and is intended to appear in the next release.
artikid wrote:No description is given for the effects of the Create Flame power in the efreeti's description.
Hmm. I don't know what I intended there. Anyone have a suggestion?
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SmootRK
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Re: Core Rules Errata

Post by SmootRK »

Solomoriah wrote:Here's one that came up on DF:
Evil Eli wrote:Monsters

Bugbear, Goblins, Hobgoblins, Kobolds, Gnomes, and Gnolls are not listed as having Darkvision. Was this on purpose or a typo?
Ah, an error. They should absolutely have Darkvision.
Most of these were sorta errata'd (in round-about way) in the Monsters as Races Supplement. As race write-ups (whether used npc or for pc), they were noted as having Darkvision. Likewise, troglodytes are corrected in that supplement (which can be imported directly into a new revision).

Solo posted again as I wrote this... making my comment redundant! :D
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artikid
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Re: Core Rules Errata

Post by artikid »

For Create flame I'd use something along the lines of this:
(taken from the Produce flame/Cold in the Druid supplement)
Range: 0 ft
Duration: 1 min./level
Flames as bright as a torch appear in your open hand.
The flames harm neither you nor your equipment.
In addition to providing illumination, the flames can be hurled or used to touch enemies. You can strike an opponent with a melee touch attack, dealing fire damage respectively equal to 1d6 +1 point per
caster level (maximum +5). Alternatively, you can hurl the flames up to 120 feet as a thrown weapon.
When doing so, you attack with a ranged touch attack (with no range penalty) and deal the same damage as
with the melee attack. No sooner do you hurl the flames than a new set appears in your hand. Each
attack you make reduces the remaining duration by 1 minute. If an attack reduces the remaining duration to 0
minutes or less, the spell ends after the attack resolves.
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Re: Core Rules Errata

Post by Sir Bedivere »

A minuscule crumb of errata: There is no listing for 'quill' in the gear list on page 10. Paper and ink are both there, however.

Possible errata: There is no weight listed for spellbooks, and there is no cost given if a MU wants to buy a new spellbook.
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Solomoriah
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Re: Core Rules Errata

Post by Solomoriah »

Hmm. Do you want to propose values for those items?
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Re: Core Rules Errata

Post by Sir Bedivere »

Sure. Let me do a little research and I'll post them here.

Meanwhile, I'm working on a beginner's booklet for BFRPG, which is supposed to be everything the beginner needs to play until reaching second level, all in about 12 pages. I'd like to include the Read Magic spell, so I'm wondering if there's any chance you happen to have a copy of the description lying around? If not, could you tell me how it works so I could write a description for my booklet?
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