Sorry but...
Posted: Fri Jun 06, 2014 4:47 am
I have a small question. But first a little bit of info!
I've started concepting a series of related adventures that, while set within my person campaign setting, The Eastern Lands, would be loose enough to fit in pretty much anywhere. I'll be using the BFRPG rules to do these since I feel it would probably be easier than using much larger and/or clunkier systems. Said adventures would be done in 5 modules that take a party of 4-6 players from level 1 to ~12. Each adventure could be stung together to form a coherent and ongoing campaign or be ran individually too! Ah the joys of modules.
But you see, while I can often BS my way through running an adventure and do well with pre-written modules, these would be my first ones written. So now my question.
How hard is it to write a module?
I've started concepting a series of related adventures that, while set within my person campaign setting, The Eastern Lands, would be loose enough to fit in pretty much anywhere. I'll be using the BFRPG rules to do these since I feel it would probably be easier than using much larger and/or clunkier systems. Said adventures would be done in 5 modules that take a party of 4-6 players from level 1 to ~12. Each adventure could be stung together to form a coherent and ongoing campaign or be ran individually too! Ah the joys of modules.
But you see, while I can often BS my way through running an adventure and do well with pre-written modules, these would be my first ones written. So now my question.
How hard is it to write a module?