Post
Thu Jun 05, 2014 3:21 pm
Been involved in something of that nature and it is very feasible to do. Everyone would have to agree that no one could introduce house rules unless it was agree across the board. This included all usable races, equipment, classes (including quasi), ect and it takes a long time to get up and running. Another aspect is that if in your game had a world changing event or even a region , city, town, clear down to a village event that happens, all GM's have to apply that change to their games if their game goes to that spot in the world.
This means if GM A game has this kingdom go to war with that kingdom then in GM B's game word of the war could be heard if his game is near enough or if GM C is running a game in the same kingdom that GM A is running then GM C's game has to reflect the events of GM A's game.
Knights of the Written Word 2 is a friendly Roll20 community created for those that prefer written text games or have difficulty with voice games (for physical, mental, emotional, or technical reasons).