I agree with this. The purpose of the game, first and foremost, is to have fun (everyone involved). I play with a mindset of that it is a collaboration between everyone to participate in a sort of story-like adventure.Hywaywolf wrote:My opinion, and I may be in the minority, but something just as important as "The DM should not be out to 'BEAT' the players" is "The DM should not be out to make them win."
If I were playing to beat the DM, then I would rather jump into a computer game such as Baldur's Gate. If I were all about beating out the other players, then I would probably go for World of Warcraft doing PvP stuff. As DM, if I am out to beat the players, then I am just a poor excuse for a DM... because since I control the very environment I can simply just keep throwing critters at them until they were dead.
In the end, you must simply make it fun for all. Being stuck in a dead end (whether figuratively or not), becomes unfun very fast. Another option must be presented.
