Yeah I meant spread it out a bit. Maybe add in a few more secret doors. Whatever you think would work to liven the map up some.
Thanks again for doing this, I really appreciate it and I am sure the board will appreciate it when the adventure is complete.
Community Adventure Generation
- MedievalMan
- Posts: 1296
- Joined: Thu Mar 29, 2012 4:19 pm
- Location: Sacramento, CA
Re: Community Adventure Generation
OK here is the first stab..
Edit.. I realized the door going west in room 8 was NOT supposed to be a secret door.. I already changed it..
Edit.. I realized the door going west in room 8 was NOT supposed to be a secret door.. I already changed it..
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Check out my BFRPG Campaign Setting
The Dragonclaw Barony
The Dragonclaw Barony
- MedievalMan
- Posts: 1296
- Joined: Thu Mar 29, 2012 4:19 pm
- Location: Sacramento, CA
Re: Community Adventure Generation
Looks good dymondy. I really like how you added the secret tunnel to the left side of the map.
With that said I wont be able to help anymore on this for awhile, and will be gone for a few months. Good luck with whatever you guys end up doing.
With that said I wont be able to help anymore on this for awhile, and will be gone for a few months. Good luck with whatever you guys end up doing.
Re: Community Adventure Generation
Well safe travels and talk to you soon!
Check out my BFRPG Campaign Setting
The Dragonclaw Barony
The Dragonclaw Barony
Re: Community Adventure Generation
Just found this thread, def got some ideas going, along with mapping inspirations 
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