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Re: Basic Fantasy RPG Core Rules 3rd Edition

Posted: Fri Nov 21, 2014 5:23 pm
by Solomoriah
Honestly, Dimirag, I found that picture a bit uncomfortable... a bit too graphic. Sorry about that. I am considering it for an adventure, somewhere it would fit directly (spear traps are pretty common).

Re: Basic Fantasy RPG Core Rules 3rd Edition

Posted: Fri Nov 21, 2014 6:10 pm
by Dimirag
Oh, don't worry, I understand, I'll try to do less graphic pics in the future

Re: Basic Fantasy RPG Core Rules 3rd Edition

Posted: Fri Nov 21, 2014 6:15 pm
by Solomoriah
Eh, but the picture you called out is one of the DPI-challenged images, and as I look at it, I'm not liking it either.

... so I took a look at your image again, and it's too tall. Gah. Really, the fellow falling into a pit back up in the optional rules section is a better fit.

Re: Basic Fantasy RPG Core Rules 3rd Edition

Posted: Fri Nov 21, 2014 6:28 pm
by Solomoriah
I put Al Cook's "Orc and Goblins" in the optional rules section; it's thematically neutral, and it's exactly the right size. This let me move Steve Zieser's "Whoops" picture to the Traps page; it's not perfect, but it's close enough and doesn't go over.

One of the other DPI challenged pics I had was the Gargoyle pic; I worked it out, but do please note that I need images that are at least 3.25" wide at 300 DPI whenever possible.

Re: Basic Fantasy RPG Core Rules 3rd Edition

Posted: Fri Nov 21, 2014 7:47 pm
by Dimirag
If you want I can make a new Gargoyle pic and scan it at exactly 300 DPI (I think I used a higher value on most pics)

Re: Basic Fantasy RPG Core Rules 3rd Edition

Posted: Fri Nov 21, 2014 11:08 pm
by Solomoriah
No, as I say, I got it worked out. Just, in the future, if your scan isn't at least 975 pixels wide it will be too small for a single column; more than twice that is needed for a page-spanning image.

Re: Basic Fantasy RPG Core Rules 3rd Edition

Posted: Fri Nov 21, 2014 11:54 pm
by Dimirag
I'll take note on the pixels size, the problem with that pic was that I reduced it to fit better in the forum and I think Chiisu took it from there, at that time I didn't put the full size pic for download nor sen it to you. Sorry for that trouble.

Re: Basic Fantasy RPG Core Rules 3rd Edition

Posted: Sat Nov 22, 2014 11:20 am
by jdn2006
Shouldn't the Vampire have double daggers behind the Armor Class in the core rules?

Re: Basic Fantasy RPG Core Rules 3rd Edition

Posted: Sat Nov 22, 2014 8:07 pm
by Solomoriah
Probably. It's only been that way since 1st Edition.

If that's the only thing anyone finds wrong, I'm not fixing it now. But if anything else comes up, I'll fix this too.

Re: Basic Fantasy RPG Core Rules 3rd Edition

Posted: Sun Nov 23, 2014 12:20 pm
by seandon4
It may be late in the game to bring this up, but I noticed earlier in the year that BFRPG does not seem to draw a direct relationship with "+1 weapons" and "magic weapons."

I found that those coming from modern D&D or those new to "old school" easily confuse +1 weapons as being "master work" and "magic weapons" as being something separate from that. This could be by intention, so as to leave it open to house ruling master work. But, for example, another OSR system puts it this way:

"Magic items will have a "+" value, or if cursed they will have a "-" negative value. When an item has a plus, such as a dagger +1, this means that rolls to hit and damage rolls receive a +1 bonus." Thus tying the two together.

BFRPG explains the latter, but I don't believe it explicitly indicates the connection. Rather is is implied in BFRPG by means of the magic weapon chart.

Not really a bug. Just a thought.