BF3 Strongholds of Sorcery

Creating game materials? Monsters, spells, classes, adventures? This is the place!
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PapersAndPaychecks
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Re: Strongholds of Sorcery

Post Thu Feb 11, 2016 7:17 pm

My bad. :(
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Solomoriah
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Re: Strongholds of Sorcery

Post Thu Feb 11, 2016 7:19 pm

My friend, it's such good stuff that it's worth a bit of work to use it. Fear not.
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Dimirag
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Re: Strongholds of Sorcery

Post Thu Feb 11, 2016 8:12 pm

Maybe the woman actually believes that she is Maricela. She will get really angry if anyone says otherwise, and go berserk if confronted to the actual Duchess...
Sorry for any misspelling or writing error, I am not a native English speaker
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chiisu81
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Re: Strongholds of Sorcery

Post Fri Feb 12, 2016 10:31 am

Maybe a secret mistress?
I like to point out spelling mistakes and post GIFs.
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Solomoriah
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Re: Strongholds of Sorcery

Post Fri Feb 12, 2016 11:23 am

chiisu81 wrote:Maybe a secret mistress?
Eh. I'd prefer to leave that to the GM's imagination rather than dictate it, since it's not important to the overall situation.
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quozl
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Re: Strongholds of Sorcery

Post Fri Feb 12, 2016 11:51 am

She could just be the bookkeeper.
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Solomoriah
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Re: Strongholds of Sorcery

Post Sat Feb 13, 2016 12:21 am

I've revised P&P's room 98, adding a new visiting wizard who merely thinks she's Maricela. The room is otherwise pretty much how it was presented. I've also done boxed text for 76 and 77, as mentioned above, and made a number of other textual and layout changes.

Just a bit closer every time. I'm uploading R21 now...
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PapersAndPaychecks
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Re: Strongholds of Sorcery

Post Sat Feb 13, 2016 5:50 am

Slight errors in Chameli Prentice-Deshpan's stat block: (1) (my fault) INT 17 should read (+2) not (+3); (2) she has the stats of an 8th level wizard but the spells of an 11th level wizard.

I've just seen how many more wizard's laboratories we still have to fill -- there are vacant ones in each of the three adventures.
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Solomoriah
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Re: Strongholds of Sorcery

Post Tue Feb 16, 2016 11:20 am

I've corrected those errors for R22, but I won't release a new one until I fill in a few more rooms...

These rooms still need work:
88 (1)
90-91 (2)
94-95 (2)
102 (1)
109 (1)

99 and 100 may need boxed text, or may be okay on their own.
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Solomoriah
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Re: Strongholds of Sorcery

Post Tue Feb 16, 2016 11:35 am

I just worked out room 88, where William is attempting to create LIFE... :D
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