Monsters I've made

Creating game materials? Monsters, spells, classes, adventures? This is the place!
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Solomoriah
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Re: Monsters I've made

Post Mon Jan 14, 2013 10:32 am

The rabbit prince should be able to promote some random number of nearby rabbits into bipedal creatures like himself for a limited time; they would be able to fight like him, using weapons if such are available, and would obey his orders for the duration. Kind of like a treant does with normal trees.

Just a thought.
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Joe the Rat
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Re: Monsters I've made

Post Mon Jan 14, 2013 11:57 pm

When he breaks morale or otherwise opts to retreat, he should be all-but-impossible to follow. Something blink-related (or the use of mirror image)

And when they catch you, they will kill you. But first they must catch you.
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Re: Monsters I've made

Post Tue Jan 15, 2013 3:55 pm

I like the demi-god aspect of the Rabbit Prince..
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SmootRK
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Re: Monsters I've made

Post Wed Jan 23, 2013 6:06 pm

danbuter wrote:(My take on a Skyrim monster)

Draugr
Armor Class: 17
Hit Dice: 9**
No. of Attacks: 1 (weapon)
Damage: 1d10+3
Movement: 30’
No. Appearing: 1
Save As: Fighter 9
Morale: 12
Treasure Type: B, M
XP: 1,225

Draugr are the undead remains of ancient nord kings. They appear as a skeleton wearing ancient plate mail. They wield an ancient nord two-handed sword in combat. They are only encountered in ancient crypts.

Draugr can see invisible opponents.

Once per turn, they can use a dragon shout. Anyone in front of the draugr when he shouts must make a Save vs. Spells or drop anything they are holding in their hands. Items dropped will scatter 10 feet behind the character.

Draugr may be turned as vampires. Draugr are immune to Sleep, Charm, and Hold spells.
Is this name under copyright (a Skyrim monster)?
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Re: Monsters I've made

Post Fri Jan 25, 2013 7:13 pm

It's a historical name. They have no real basis for a copyright.
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Shonuff
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Re: Monsters I've made

Post Fri Jan 25, 2013 7:24 pm

danbuter wrote:It's a historical name. They have no real basis for a copyright.
hey Dan, i drew a pic for you of the jackolantern. it's in the workshop.
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SmootRK
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Re: Monsters I've made

Post Fri Jan 25, 2013 7:33 pm

danbuter wrote:It's a historical name. They have no real basis for a copyright.
Righto, but the name combined with the 'concept' might be in a gray area? eh?

What I am saying is, "will we be in one of those gray areas?" Because if so, we need to make tweaks until we are clearly not infringing. If pursued on copyright, just having the fight already is a losing proposition for us. I don't and have never played the game or even know much about the game's mythos and setting to know about such matters or how we can make.

If you say it is fine, then I will work with that.
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danbuter
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Re: Monsters I've made

Post Sun Jan 27, 2013 8:07 pm

Shonuff wrote:
danbuter wrote:It's a historical name. They have no real basis for a copyright.
hey Dan, i drew a pic for you of the jackolantern. it's in the workshop.
Cool!
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Re: Monsters I've made

Post Sun Jan 27, 2013 8:09 pm

Smoot,

In that case, you'd probably have to remove the Dragon Shout and give him another ability to compensate, just to be safe. I think something ice-related would be cool. Maybe they can freeze an opponent, or have a cloud of ice or something, as a special ability.
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Re: Monsters I've made

Post Mon Jan 28, 2013 12:44 am

Working on an updated, more generic version.
Last edited by danbuter on Mon Jan 28, 2013 12:53 am, edited 1 time in total.
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