Dimirag wrote:I'm not sure of using that kind of list, Druids are part of nature while on some setting monsters defy nature and/or are the creation of evil gods/supreme beings.
Maybe using HD ranges or HD mods based on the Druid or creature resurrected and to allow the final creature being selected based on a few guidelines? Like: Only animals and natural creatures not associated with any particular gos, or something like that
Yes, I agree. The list above was from the MU version of the spell. The 1e Druid used a substantially different listing, but I have not gotten around to looking it up. 3e stuff uses the same listings for both classes, which when I saw it, thought 'thats dumb, I remember people coming back as badgers and stuff'.
That said, I would not mind a list that focuses on some alternates such as Centaurs, Elf, Halfling, etc. and giving less (numerical percentage) to the humanoid options. Perhaps throw in a few odd things like black bear, great cat, Fey beings, etc.