Ruined Gates of Varos

Creating game materials? Monsters, spells, classes, adventures? This is the place!
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Solomoriah
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Re: Ruined Gates of Varos

Post Tue Feb 09, 2021 10:30 am

Seven wrote: Tue Feb 09, 2021 8:23 am
Dimirag wrote: Mon Feb 08, 2021 8:52 pm
Make the jars to fall into a batch of liquid that starts to boil and create a dense mist, characters won't be able to see the troll reforming inside the batch until its to late.
Of some of the other jars have chemicals that will produce a choking mist.
THIS. I like this. Should be perfect!
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rredmond
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Re: Ruined Gates of Varos

Post Fri Feb 12, 2021 9:29 am

Solomoriah wrote: Tue Feb 09, 2021 10:30 am
Seven wrote: Tue Feb 09, 2021 8:23 am
Dimirag wrote: Mon Feb 08, 2021 8:52 pm
Make the jars to fall into a batch of liquid that starts to boil and create a dense mist, characters won't be able to see the troll reforming inside the batch until its to late.
Of some of the other jars have chemicals that will produce a choking mist.
THIS. I like this. Should be perfect!
To keep this going a bit:
If the choking mist in engaged, everyone in a 15' (?) radius has to make a Save vs Poison, or coughing and blind for 2d4 rounds? If you fail the Save then no actions possible.
If you make the Save then no coughing but you are blind for half the above unless you get out of the radius AoE?
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Cumbana820
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Re: Ruined Gates of Varos

Post Fri Feb 26, 2021 10:22 am

Love this collaboration between everyone! It's why this community is so awesome. Haven't had a chance to read everything people have posted, so my apologies if this has been said, but maybe a thread should be started for one page Basic Fantasy one page dungeons?

I'm sort of obsessed with this map :D
Seven
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Re: Ruined Gates of Varos

Post Thu Mar 04, 2021 3:55 pm

Thematically, the pickled trolls could go in the library.
Strategically, they could fit well in the back of room 8 as the players would find it difficult to flee through either the trap room 7 or the pit in room 8.
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