Questions that arise: I guess the thing i want to ask is when the template has all the body text that explains the use of box text and much of the rest of the text is that how would i organize that will be within that space? Also possibly if there would be any artist around to help with the project or is art acquired from what i've heard free domain art?
Update 1/19/21 10:06 am: The plan for the module
I will put enough effort folks to let people know what to expect for the module. I will make this list upon getting stuff ready for the next few parts:
- The module will provide an introductory adventure called 'Ruins of the Hopeful Protector' which is more for a new player to start off the game with this adventure. After completing through it they can continue with any of the other four adventures that are not in order.
- The overall experience for the module will allow a player to make choices as if you were playing with a group per say. Unless doing the introductory which is limited, but going to any direction in the dungeon. Though beyond that the four adventures will simply open up the lands of Daicuria and let you travel. The map will use a square map to outline the surrounding of Daicuria.
- The game will mention any usage of oracles, game master emulators like mythic to help give some mechanics to move the story forward. If anyone is unfamiliar with oracles unless you know a magic 8 ball. A simple tool called OSR Solo is available on drive-thru-rpg.
- The lands of Daicuria is small in scope. almost like a puzzle that is a bit incomplete. A good way of it to allow any other campaign worlds can be used to fit into the module. this could add more variety to your game.
Howdy folks, so with much of life I'm dealing with and still taking care of myself. I guess libre office decides to give me a hard time with the continuation of Under the Slumbering Rock, due to some odd responses to how im not able to create new columns or edit what i want to add . Also just in general I've been kinda drained of energy of working on the project. Though whatever I'll do I might pair down the game with 3 adventures and then still allow other campaign worlds to fit in with the module itself. So yeah, this is much of the update for this day.