Hexcrawl procedures?
Re: Hexcrawl procedures?
Alright so it seems there is interest in this material so I sunk another couple hours into getting my notes added and better organized. Addressed all mentioned issues and uploaded new version (revision1).
I sadly will not be adding any additional material from Muze's document currently as I have not play tested them and cannot vouch for them at the moment.
I am going to have a hard/slow time converting all this info into paragraph format for BFRPG template so if anyone is interesting in helping-with/doing that I'd love you forever. I would like to transition over to creating demonstration videos with my time as soon as possible.
I sadly will not be adding any additional material from Muze's document currently as I have not play tested them and cannot vouch for them at the moment.
I am going to have a hard/slow time converting all this info into paragraph format for BFRPG template so if anyone is interesting in helping-with/doing that I'd love you forever. I would like to transition over to creating demonstration videos with my time as soon as possible.
Re: Hexcrawl procedures?
Big thank to toddlyons for his attempts to bring order to my chaos! Great work Todd. New version (r2) posted.
Re: Hexcrawl procedures?
This is looking fantastic. Much easier to read can't wait to see the next revision. 
Re: Hexcrawl procedures?
I'm going to hack an r3 today.
Re: Hexcrawl procedures?
Revision 4 posted thanks to toddlyons.
Re: Hexcrawl procedures?
I'm happy with how it's coming together. I'm not at all confident that I could yet run a game with the flow that CptClyde is able to, but I've grasped the mechanics and order of operations.
If I've messed up any of the processes in the course of trying to convert it to a narrative, please fix before I try any more drafts.
If I've messed up any of the processes in the course of trying to convert it to a narrative, please fix before I try any more drafts.
Re: Hexcrawl procedures?
Yes I agree there is quite a lot of material here to absorb and so far we have not quite been able to clearly lay out a simple step-by-step procedure. But it will come as we refine the order by which each rule is presented. While playing it, I have a certain order I do everything in (which was made easier with the previous point-form list for my brain), which tends to help keep it all straight and fairly routine with practice. I may spell that out in the doc as an example of play. Hopefully some youtube tutorials would certainly make it more accessible too.
Thanks Todd, I'll re-read the whole thing here and make sure your nicely re-worded forratting has captured the intended info.
Thanks Todd, I'll re-read the whole thing here and make sure your nicely re-worded forratting has captured the intended info.
Re: Hexcrawl procedures?
Revision 5 posted. Now with simple Stronghold/Domain rules.
Re: Hexcrawl procedures?
r6 now posted.
Consists of minor changes to Stronghold rules, removed Settlement generation tbale placeholds (not going to create this as I've never needed it yet).
Disclaimer: Stronghold rules have not been played through fully (our two 13th level PCs who could actually pull it off are too absorbed in a quest to raise their dead Bard lol)
Consists of minor changes to Stronghold rules, removed Settlement generation tbale placeholds (not going to create this as I've never needed it yet).
Disclaimer: Stronghold rules have not been played through fully (our two 13th level PCs who could actually pull it off are too absorbed in a quest to raise their dead Bard lol)
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