True. Here's a few more:
Vulcans - Elves who really took to their high school chemistry and physics classes
Tellarites - Pig faced orcs
Gamorreans - Hobgoblins
Ewoks - Harrier halflings
Robots - Living statues
etc.......
True. Here's a few more:
The genetically modified or slightly mutated humans may be a good way to justify spell-like abilities like telepathy or telekinesis.Solomoriah wrote: ↑Sun Dec 29, 2019 10:42 am The core rules would allow, at most, a variety of humans. Pure strain, genetically modified, perhaps slightly mutated, but human. The idea is that humans moved out into the galaxy only to find that there are few if any other sentients capable of interstellar travel; humans spread out quickly (relatively), taking the human-habitable planets and terraforming even more.
I'm ambivalent toward sentient robots. They should be there, but not sure they should be common, and not sure what they should look like in terms of the rules. Should they be player characters? Dunno.
And I'm not sure where the "Dying Earth" thing came in. In a word: NO. Jack Vance's science fiction, yes. His fantasy, no. Not for this project.
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