[AA3] The Assassin’s Conundrum
Re: [AA3] The Assassin’s Conundrum
Thanks Al
Working on r6, and will upload here (and put back in Projects) once completed.
Re: [AA3] The Assassin’s Conundrum
r6 uploaded to first post (and put back in Projects folder). I've reworked a lot of the text, and added some text boxes. Likely needs a lot more refinement.
I removed the assassin skill line, but we'll need to refine the text. Basically, in my mind, if someone Moves Silently successfully up to their target, well then they're dead.
I didn't rename Blackmoor, so that will need to be done along with updating the map(s); the last map will also be changed to grayscale when put into AA3.
I removed the assassin skill line, but we'll need to refine the text. Basically, in my mind, if someone Moves Silently successfully up to their target, well then they're dead.
I didn't rename Blackmoor, so that will need to be done along with updating the map(s); the last map will also be changed to grayscale when put into AA3.
Re: [AA3] The Assassin’s Conundrum
Gonna go ahead and lock this thread, as I'm starting to put AA3 together, starting with this adventure. The AA3 thread will be updated and unlocked once I've finished the initial work.
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