[IF] Handbook of Monsters
Posted: Wed Mar 20, 2019 9:26 am
Okay, so I've mentioned more than a few times that I'm working on a new project, a multimodule including a new starting area, dungeon and city adventures, and a few interesting optional rules. I'm not ready to reveal it yet, but I am going to reveal a project that grew out of that one.
You see, in the process of trying to build a significant adventure series, I've run into the limitations of the Iron Falcon monster list. IF is a retroclone, after all, and thus was kept limited to those monsters I could find full stats for that were definitely typical of the era. But in just a few short years that original game grew a lot, and I don't think it's at all unfair to add a few critters to the list now.
So what I'm doing is this: Starting with the IF monster list, I'm adding in creatures from Basic Fantasy RPG. After all, I wrote almost all of those monsters myself (using the SRD as my basis, of course). My intention is to retain the style and flavor of all monsters that are in the current R52 version of the rulebook, but to add in a lot of classic and semi-classic monsters that I've already created for BFRPG. I'm also going to upgrade a few monsters... the dragons, for example, will include the full range of IF dragons, adding in some of the BF features (like tail attacks) and one more dragon type, the Sea Dragon.
Tonight I'm going to share with you the current R1 PDF of the Monsters Guidebook. (One of the things I really need is a good name... ideas are welcome.) I've mostly filled it in down to page 15 (just before the dragons) so there's nothing new past that point.
One bit I'm particularly proud of is the Deceiver. I started with the Displacer from BFRPG, a monster that serves as a replacement for a certain monster that is Product Identity of WoTC and thus cannot be used directly. I was never happy with the displacer, and so here I'm presenting a stat-alike monster that is different from either the BF monster or the original Product Identity, and I'm adding in an upgrade option on top of that. "But wait... there's more!"
So here it is, guys. Take a look and tell me what you think.
You see, in the process of trying to build a significant adventure series, I've run into the limitations of the Iron Falcon monster list. IF is a retroclone, after all, and thus was kept limited to those monsters I could find full stats for that were definitely typical of the era. But in just a few short years that original game grew a lot, and I don't think it's at all unfair to add a few critters to the list now.
So what I'm doing is this: Starting with the IF monster list, I'm adding in creatures from Basic Fantasy RPG. After all, I wrote almost all of those monsters myself (using the SRD as my basis, of course). My intention is to retain the style and flavor of all monsters that are in the current R52 version of the rulebook, but to add in a lot of classic and semi-classic monsters that I've already created for BFRPG. I'm also going to upgrade a few monsters... the dragons, for example, will include the full range of IF dragons, adding in some of the BF features (like tail attacks) and one more dragon type, the Sea Dragon.
Tonight I'm going to share with you the current R1 PDF of the Monsters Guidebook. (One of the things I really need is a good name... ideas are welcome.) I've mostly filled it in down to page 15 (just before the dragons) so there's nothing new past that point.
One bit I'm particularly proud of is the Deceiver. I started with the Displacer from BFRPG, a monster that serves as a replacement for a certain monster that is Product Identity of WoTC and thus cannot be used directly. I was never happy with the displacer, and so here I'm presenting a stat-alike monster that is different from either the BF monster or the original Product Identity, and I'm adding in an upgrade option on top of that. "But wait... there's more!"
So here it is, guys. Take a look and tell me what you think.