The Lost Pyramid

Creating game materials? Monsters, spells, classes, adventures? This is the place!
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chiisu81
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Re: The Lost Pyramid

Post Fri Aug 14, 2020 10:46 am

r9 uploaded to first post. More stat-line fixes, as well as corrected the header on license page.
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Solomoriah
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Re: The Lost Pyramid

Post Sun Sep 06, 2020 6:00 pm

Working on an R10 now.
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teaman
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Re: The Lost Pyramid

Post Sun Sep 06, 2020 6:29 pm

Solo, will revision ten fill out the empty rooms? Or is that left to the community?

I don't have time to do any writing now, but could give you a cover if you or someone else finishes the writing.
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Solomoriah
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Re: The Lost Pyramid

Post Mon Sep 07, 2020 11:13 pm

I'm open to suggestions for the unfinished rooms, as well as the unfinished Lahurian encounters. "Mask" references need to be reduced there; that's a leftover from an earlier plan.

There are Nazgorean monsters in the Field Guide that are not represented here, but which probably should be.
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borgar
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Re: The Lost Pyramid

Post Sat Sep 12, 2020 1:46 pm

Since I had a bit of a struggle with getting the cross hatching on the Enlandin maps consistent I thought I can use some more training. So I did level 1 of The Lost Pyramid without "cheating". I.e I crosshatched everything.

I'm not sure I want to do that on anything else that size in the near (or not so near future).
level_1.png
level_1.png (768.37 KiB) Viewed 1328 times
I intend to do the rest of the levels eventually.
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Solomoriah
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Re: The Lost Pyramid

Post Sat Sep 12, 2020 4:38 pm

I like the style, but the crosshatch seems rather heavy. Can you do the crosshatch in a medium to dark gray while keeping the actual lines of the dungeon black?
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SmootRK
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Re: The Lost Pyramid

Post Sat Sep 12, 2020 5:24 pm

Or simply less dense cross-hatching.?
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borgar
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Re: The Lost Pyramid

Post Sun Sep 13, 2020 3:38 pm

I had a early scan of just the outline so I have added that as an extra black layer while changing the opacity of the original to 65% (i.e. easily adjustable)

Note that the two scans don't line of perfectly so I will probably have to work on this a bit more to make it a bitter cleaner. Does this look better?
level_1.png
level_1.png (687.58 KiB) Viewed 1302 times
And either using a less dense cross-hatch or just leaving "holes" in the interior are of course alternatives.

Note that the cross-hatching is actually not much denser than that I have used on other maps. It's just that the map is much larger (had to use an A3 page to draw this) so resizing it to fit a page combined with the "full interior cross-hatching" means there a lot more stuff on the page.
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Solomoriah
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Re: The Lost Pyramid

Post Sun Sep 13, 2020 7:13 pm

That looks MUCH better to me! Thank you!
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borgar
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Re: The Lost Pyramid

Post Tue Sep 22, 2020 1:16 am

I've completed the maps for the first two levels. I have however not rotated the room numbers. I can do that if that is preverable.

I'll keep the style from the first map (full cross-hatcing but in a gray tone) to make the maps consistent.

BTW, since not all rooms are complete I assume there will be more traps etc. added to some of the maps later. It should be easy to insert any missing symbols later.
level_1.png
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level_2.png
level_2.png (695.11 KiB) Viewed 1217 times
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