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Re: BF2 Fortress, Tomb, and Tower
Posted: Sun Jul 19, 2020 7:57 pm
by Solomoriah
Announcing!
BF2 Fortress, Tomb, and Tower, Release 22 -- July 19, 2020
James Lemon provided an updated release with "too many changes to list." Chris Gonnerman did a layout and flow pass, corrected some more things (including combat statistics for one character that have been wrong since the first release), and put this new release together. It is not a print release candidate, as all the changes have resulted in significant white space; we are asking for additional art to fill in some of the blanks.
https://basicfantasy.org/downloads.html#bf2
Re: BF2 Fortress, Tomb, and Tower
Posted: Mon Jul 20, 2020 6:14 pm
by Dimirag
I've uploaded a drawing for this
here, feel free to use it if think its ok
Re: BF2 Fortress, Tomb, and Tower
Posted: Mon Aug 24, 2020 4:08 pm
by Dimirag
And here it is

- Carborius.jpg (5.26 MiB) Viewed 924 times
Re: BF2 Fortress, Tomb, and Tower
Posted: Mon Aug 24, 2020 8:52 pm
by Solomoriah
The link was actually good enough, though the pic is more eye-catching.
Re: BF2 Fortress, Tomb, and Tower
Posted: Sat Sep 19, 2020 4:38 am
by scythwolf
Hello!
We just started out with bfrpg and I am playing the glain campaign, part I (Duke), right now. But I am not sure about the stairs. There is no information about stairs in the description and the stairs (I guess the stairs are the straight lines that form triangles, fe in front of room 28) themself wouldnt line up if you lay the two floor plans on top of each other.
So... are those lines the stairs? How do the plans come together? Thanks!
Re: BF2 Fortress, Tomb, and Tower
Posted: Sat Sep 19, 2020 9:52 am
by Solomoriah
Yes, the tapered parallel lines are stairs; the narrow end is "down."
I'm not entirely sure what you mean about the stairs not lining up. The staircase on the lower level southeast of room 10 are the same as the stairs north of room 29 on the upper level. If you are trying to stack the maps directly on top of each other, that won't work, they aren't drawn that way. Always stack levels by lining up the stairs.
Re: BF2 Fortress, Tomb, and Tower
Posted: Sat Sep 19, 2020 11:37 am
by scythwolf
All right, I was thinking in a way that would allow them to exactly stack up. Thanks for clarifying.
Re: BF2 Fortress, Tomb, and Tower
Posted: Sat Sep 19, 2020 11:53 am
by Solomoriah
Dungeon levels are often offset from each other; stairs are the only way to line them up.
Re: BF2 Fortress, Tomb, and Tower
Posted: Fri Jan 29, 2021 1:13 am
by Solomoriah
So I'm waking up to the fact that this one still isn't at print release candidate stage. Sometime very soon I'm going to make another layout pass, integrate Dimirag's art if it fits, and maybe post another art request. I'm getting ready to push out a new print release of BF3 and it seems wrong to leave this one lagging behind.
Re: BF2 Fortress, Tomb, and Tower
Posted: Fri Jan 29, 2021 8:02 pm
by teaman
This might work across the bottom of page 7. (or wherever you need it)

- range.png (498.71 KiB) Viewed 322 times