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Penundra so far

Posted: Mon Apr 02, 2018 4:49 pm
by teluria
There's still work to do, but I feel good about the progress so far. I still need to add more details about certain items.

I'm running a slightly different magic system than straight BFRPG, but I've never liked the whole Vancian magic system anywayl.

Re: Penundra so far

Posted: Mon Apr 02, 2018 5:32 pm
by orobouros
Very interesting world. Saw your other post and thought you had a campaign set up. Any plans for that?

Re: Penundra so far

Posted: Mon Apr 02, 2018 8:58 pm
by teluria
I'm running it on Roll20 on every other Friday night. I have 5 players so I don't have any openings, but I will be adding updates to the world doc as I get more figured out. Right now they're trying to find a flying pig (I am rerunning the first adventure to help me have time to write) although they got sidetracked by a footsore hill giant (Grumpleshnortz) who has asked them to get rid of the monsters in his house. Grumpleshnortz is a bit short on the glial count, so he and his dog Gnawzer (a VERY friendly Dire Wolf puppy; roll against con to avoid being licked to death <snicker>) are afraid to go into his house, as it's become a bit overgrown by a flower that Grumpleshnortz had brought home to go with the rest of the "purdy flowerz" in his hou-se.

Right now I'm going through a bunch of the supplements and picking and choosing and adding to the world doc as I go.