BF1 Morgansfort

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gabeprime
Posts: 55
Joined: Mon Jun 19, 2017 8:25 pm
Location: Melbourne, Australia
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Re: BF1 Morgansfort

Post Wed Sep 02, 2020 6:09 pm

As part of putting together my own notes for an upcoming BFRPG campaign using the Morgansfort module, I want to have the town map labeled along with short easy-reference notes for each building. I had to have three drawings otherwise the labels would just be too crowded. Since I’ve already done it, I figured I share my work here in case you find it useful, Solo.

I’ve posted the standalone drawings with the labels with no parchment texture in my artwork thread.
DCF1B976-383B-41BD-9561-B217DF893B7C.jpeg
DCF1B976-383B-41BD-9561-B217DF893B7C.jpeg (1.03 MiB) Viewed 96 times
Seven
Posts: 256
Joined: Wed Apr 22, 2020 11:17 am

Re: BF1 Morgansfort

Post Wed Sep 02, 2020 9:14 pm

Nice. I'm not sure about the top of the keep, though.
I'd imagine there would be a little shack or something on top. Or maybe just having it flat.
As is, the triangular hole just grab my eye.

Again, a giant step above the existing map.
It really brings the fort to life.
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