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Re: Necromancer Supplement

Posted: Wed Sep 16, 2020 1:50 pm
by SmootRK
Yes, that is a fun image.

Re: Necromancer Supplement

Posted: Mon Sep 28, 2020 9:41 am
by Seven
A creature killed by Energy Drain usually rise as a creature of the same type as the killer, after a day or so. I'm thinking of adding a fast zombie type to FG3 for victim of Energy Drain spell, which I guess is Enervation. I think I'll call it a husk and make it HD 3.

Is that OK?

Re: Necromancer Supplement

Posted: Mon Sep 28, 2020 9:52 am
by SmootRK
I think all these games/editions are missing out on the concept of fast zombies (more modern sort of zombie idea), so yes, I would say they could be really fun.

Another similar idea would be that of a "plague zombie"... extremely virulent spread of zombies in the vein of Walking Dead. They can be either slow (normal) or fast zombie sorts.

Re: Necromancer Supplement

Posted: Mon Jan 11, 2021 10:24 am
by daryen
Is the skull image used in the document a "public domain" image, or was it created by someone here? Just want to know if I can reuse it.

Thanks!

Re: Necromancer Supplement

Posted: Mon Jan 11, 2021 11:07 am
by SmootRK
I made a point of choosing public domain art (very old, usually wood block-type prints because they had the most similarities to old-school rpg b&w images).

Re: Necromancer Supplement

Posted: Mon Jan 11, 2021 5:06 pm
by daryen
Thank you!

And thanks for the quick response!