Adventure & supplement templates

Creating game materials? Monsters, spells, classes, adventures? This is the place!
User avatar
Solomoriah
Site Admin
Posts: 12460
Joined: Thu Nov 13, 2008 8:15 pm
Location: LaBelle, Missouri
Contact:

Re: Adventure & supplement templates

Post by Solomoriah »

I'll drop a new Adventure Template tomorrow, after I get the fonts packaged for distribution. However it works is how it's supposed to work.
My personal site: www.gonnerman.org
User avatar
chiisu81
Posts: 4106
Joined: Fri Aug 19, 2011 3:05 pm

Re: Adventure & supplement templates

Post by chiisu81 »

Supplement template reviewed and uploaded to first post.
User avatar
bobcatt
Posts: 16
Joined: Mon Jan 23, 2023 5:47 pm
Location: Toronto, Canada
Contact:

Re: Adventure & supplement templates

Post by bobcatt »

I'd just like to compliment the team on their version control.
Over the years, I've been in many "professional" situations where it wasn't this tight.
--- playing AD&D since 1980, former class clown ---
User avatar
chiisu81
Posts: 4106
Joined: Fri Aug 19, 2011 3:05 pm

Re: Adventure & supplement templates

Post by chiisu81 »

Thanks :) I had used it a little bit at work and my home docs before, but certainly more when I first started here. It really does help!
User avatar
Solomoriah
Site Admin
Posts: 12460
Joined: Thu Nov 13, 2008 8:15 pm
Location: LaBelle, Missouri
Contact:

Re: Adventure & supplement templates

Post by Solomoriah »

I came into this as a software developer. It just seemed natural to use a release numbering system.
My personal site: www.gonnerman.org
User avatar
leon
Posts: 294
Joined: Sat May 21, 2022 2:28 pm
Location: Martinez, CA
Contact:

Re: Adventure & supplement templates

Post by leon »

We should be using semantic versioning.

E.g. Basic-Fantasy-RPG-Rules-r108.1.13.odt

(I am, of course, being facetious.)
I solemnly swear to fulfill the game master's oath to the best of my ability and judgment.

EmptyZ Campaign Blog: emptyz.com/blog
Personal Blog: leonatkinson.com
User avatar
Solomoriah
Site Admin
Posts: 12460
Joined: Thu Nov 13, 2008 8:15 pm
Location: LaBelle, Missouri
Contact:

Re: Adventure & supplement templates

Post by Solomoriah »

Semantic versioning is crapola.

...

Not happy with the supplement template. I'll send you a new one, Chi, shortly.
My personal site: www.gonnerman.org
User avatar
Solomoriah
Site Admin
Posts: 12460
Joined: Thu Nov 13, 2008 8:15 pm
Location: LaBelle, Missouri
Contact:

Re: Adventure & supplement templates

Post by Solomoriah »

It's in Projects. I could go ahead and put it here but I want you to look at it first.

I did not like the throwaway front page, even though it was my idea. I think it looks better like this, with a throwaway back page instead.
My personal site: www.gonnerman.org
User avatar
chiisu81
Posts: 4106
Joined: Fri Aug 19, 2011 3:05 pm

Re: Adventure & supplement templates

Post by chiisu81 »

Agreed, that works better. Added to first post.
User avatar
Solomoriah
Site Admin
Posts: 12460
Joined: Thu Nov 13, 2008 8:15 pm
Location: LaBelle, Missouri
Contact:

Re: Adventure & supplement templates

Post by Solomoriah »

Okay, I'm being bad here, but I went ahead and posted a new adventure template along with a link to the new fonts package. The only change to the template was to switch to the new Soutane BF package needed to fix a bug on Linux (and probably Apple) systems. The issue is evidently that the font files for Soutane are really old... kind of like me...
My personal site: www.gonnerman.org
Post Reply

Who is online

Users browsing this forum: Ahrefs [Bot], Bing [Bot] and 51 guests