Creating game materials? Monsters, spells, classes, adventures? This is the place!
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Hunt down the monsters behind a brutal murder at sea... A 1920s pulp adventure for three player characters at level three.
Here is Terror on the Cattaro on GitHub. I wrote the adventure in Markdown. I'm going to convert it to LibreOffice soon, but I wanted to go ahead and share it since I finished the text of the adventure this weekend.
This adventure is designed to be a fairly contained, fairly time-boxed adventure for Convention Play. I plan to run it at MACE 2017.
Terror on the Cattaro uses optional rules from the Cops & Robbers supplement I wrote a while back.
Let me know what you think of the text. I'll be formatting it into LibreOffice in the coming weeks.
I've been hosting an RPG podcast for the last six months... RPG Lessons Learned. In this week's episode, I (we) talk about running "Terror on the Cattaro" at MACE 2017 using BFRPG. I'd be curious for any feedback; on the adventure or the podcast.
For me it's honestly hard to read through not being in the standard format (I'm super old-school and hate reading on a screen for anything actually). Is the adventure finalized enough that I could put it into our standard format as an ODT and PDF?
Glad to see I'm not the only one using git to manage my adventure writing!