Demoncrest Campaign Setting

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Elemak
Posts: 9
Joined: Mon Jul 11, 2016 8:33 pm

Demoncrest Campaign Setting

Post Mon Jul 11, 2016 8:58 pm

I'm looking for some feedback on my campaign setting. It's usable with pretty much any gaming system, I think the Basic Fantasy system would be a good fit for it. Please let me know any suggestions you would have to make it better.

thanks!
Attachments
Demoncrest-R4.pdf
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Demoncrest-R4.odt
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Last edited by Elemak on Thu Jul 14, 2016 2:58 pm, edited 3 times in total.
Kobun X
Posts: 3
Joined: Mon Jul 11, 2016 10:14 pm

Re: Campaign Setting

Post Mon Jul 11, 2016 11:36 pm

Aside from a few typographical errors, it looks quite good.

Something I would take into consideration (which is something I think about with my settings) is, what is the population demographic of demihumans, both before and after the demonic enslavement? Is Dunwin and his son of a handful of remaining dwarves, or are they just as numerous as humans and the like?

(note: If I missed this somewhere in the text, please forgive me.)

I really like how you left npc motivations open for DM/GMs to play with. I can imagine Orin going in all kinds of directions.

Overall, quite impressed.
Elemak
Posts: 9
Joined: Mon Jul 11, 2016 8:33 pm

Re: Campaign Setting

Post Tue Jul 12, 2016 5:48 am

I never clearly stated it in the text. I just sort of inferred. Viskal is heavily populated as it is protected.

The rest of the land there are very few people who are free. The rest have been killed or enslaved. I tried to leave things open for the DM/GM to customize a little bit. There are a lot of other locations I have mapped out I didn't include text on so things could be expanded on depending on the campaign being run.

I have a really nice full color map I had commissioned for the setting, I just haven't had the money to purchase the rights to post it publicly. If anyone is interested in using the campaign I can send a low res copy (which I've been given permission to do)
Kobun X
Posts: 3
Joined: Mon Jul 11, 2016 10:14 pm

Re: Campaign Setting

Post Tue Jul 12, 2016 7:30 am

Elemak,

I'd definitely be interested.

The "less is more" approach is always welcome in a setting.
E-Rawk
Posts: 6
Joined: Mon Jul 14, 2014 7:40 pm

Re: Campaign Setting

Post Wed Jul 13, 2016 2:38 am

I know you didn't ask for it, but I took it upon myself to edit your document for grammar, spelling, and punctuation mistakes. I also fixed up some of your wording. Hope you don't mind. I've attached my edited version for you as well as a document that should show all the changes made.
Elemak
Posts: 9
Joined: Mon Jul 11, 2016 8:33 pm

Re: Campaign Setting

Post Wed Jul 13, 2016 6:27 am

Much appreciated! I would love for this setting to become a community project. I'd love to have people working on it coming up with adventures, classes, monsters, etc. in this world.
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chiisu81
Posts: 2125
Joined: Fri Aug 19, 2011 3:05 pm

Re: Campaign Setting

Post Wed Jul 13, 2016 7:51 am

If Elemak approves I'll move R2 to the first post and also post a PDF version.
I like to point out spelling mistakes and post GIFs.
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Elemak
Posts: 9
Joined: Mon Jul 11, 2016 8:33 pm

Re: Campaign Setting

Post Wed Jul 13, 2016 8:37 am

Please do!
E-Rawk
Posts: 6
Joined: Mon Jul 14, 2014 7:40 pm

Re: Demoncrest Campaign Setting

Post Wed Jul 13, 2016 12:55 pm

I feel like this setting would be perfect for the Tainted race from Tainted and Touched from SmootRK's Planar Races thread at the following link.
http://www.basicfantasy.org/forums/vie ... =19&t=2088
Elemak
Posts: 9
Joined: Mon Jul 11, 2016 8:33 pm

Re: Demoncrest Campaign Setting

Post Wed Jul 13, 2016 1:24 pm

I like the looks of this too. It fits perfectly, I could also see a place for the Touched too if the players RP'd a clever way to contact the gods that are just out of reach.
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