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MedievalMan
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Wed Feb 27, 2013 12:38 pm
Dimirag wrote:How about some Shield Bash/attack rules? Any ideas for that?
I got a rule for that upcoming shortly.
In short; Lose the shields benefit to AC you can make a secondary attack with the shield at a -1 penalty and the attack deals 1d4+Str Mod damage.
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Dimirag
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Wed Feb 27, 2013 12:42 pm
I was thinking something along that line but either the damage or the attack penalty depends on the shield used.
I was also thinking that on a nat 20 the victim must save vs paralysis (?) (with shield mod?) or fall prone.
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artikid
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Thu Feb 28, 2013 9:13 am
MedievalMan wrote:Dimirag wrote:How about some Shield Bash/attack rules? Any ideas for that?
I got a rule for that upcoming shortly.
In short; Lose the shields benefit to AC you can make a secondary attack with the shield at a -1 penalty and the attack deals 1d4+Str Mod damage.
It's almost the same rule I suggested in the combat options supplement I'm trying to get approved.
viewtopic.php?f=19&t=180&start=50
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Andrew123
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Mon Mar 18, 2013 8:27 am
Can you give me a s sample of armor weapons?
Anyone there, knows how to use knife? Can you help me?
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Solomoriah
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Mon Mar 18, 2013 5:03 pm
I have a theory. My theory is that Andrew123 is a spammer. Andrew, if you wish to dispute my theory, please speak up. Otherwise, yer outa here.
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dymondy2k
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Mon Mar 18, 2013 5:48 pm
I think I would agree with you..
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artikid
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Wed May 07, 2014 11:38 am
And I've updated this as well: shields AC modifiers have been changed and shield-splintering has been changed to accomodate the new take on shield specialization I wrote in the Combat Options thread/supplement
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