Reclamation of Castle Devyn

Creating game materials? Monsters, spells, classes, adventures? This is the place!
User avatar
chiisu81
Posts: 2149
Joined: Fri Aug 19, 2011 3:05 pm

Reclamation of Castle Devyn

Post Sun Aug 16, 2015 2:40 pm

Alrighty, here's the second of the three inter-related adventures I'm working on for AA2. A big thanks to mTeasdale for the wonderful maps! Keith is also taking a preliminary look and will help this read far better than I can on my own. Obviously it's still unfinished, but with their and your help we can fix that. ;)
I like to point out spelling mistakes and post GIFs.
Adventure Template | Style Guide
My works on Showcase
User avatar
chiisu81
Posts: 2149
Joined: Fri Aug 19, 2011 3:05 pm

Re: Reclamation of Castle Devyn

Post Mon Aug 17, 2015 8:43 am

r2 uploaded with Keith's initial contributions.
I like to point out spelling mistakes and post GIFs.
Adventure Template | Style Guide
My works on Showcase
User avatar
mTeasdale
Posts: 775
Joined: Sun Feb 02, 2014 4:46 pm
Location: Québec, Canada

Re: Reclamation of Castle Devyn

Post Mon Aug 17, 2015 11:13 pm

There's a problem with hitboxes on the pdf, rooms number 13, 25 and 29.

Also, after a few research, I think that "vaulted alley" would be the best name for number 5, or "arcade" maybe. The right name for 15-16/17-18 seems to be corner tower (french "tour d'angle", which seems to be translated to corner tower most of the time).
User avatar
chiisu81
Posts: 2149
Joined: Fri Aug 19, 2011 3:05 pm

Re: Reclamation of Castle Devyn

Post Tue Aug 18, 2015 2:20 pm

r3 uploaded, thank you Martin for the feedback as always! The HP checkboxes got screwed up after I upgraded to the latest LibreOffice (5). Downgrading to the "Still" version, 4.4.5, fixed it.
I like to point out spelling mistakes and post GIFs.
Adventure Template | Style Guide
My works on Showcase
User avatar
dymondy2k
Posts: 1552
Joined: Wed Jun 29, 2011 12:56 am

Re: Reclamation of Castle Devyn

Post Sat Aug 22, 2015 7:40 pm

I like this and we can definitely use more adventures in that level range!
Check out my BFRPG Campaign Setting
The Dragonclaw Barony
User avatar
chiisu81
Posts: 2149
Joined: Fri Aug 19, 2011 3:05 pm

Re: Reclamation of Castle Devyn

Post Sat Aug 22, 2015 9:04 pm

Thanks :) I've got one more to work on, and it'll be a little higher-level than this one. I also have a quick/one-shot in the works, not sure what level range to aim for (it won't be low-level I know for sure).
I like to point out spelling mistakes and post GIFs.
Adventure Template | Style Guide
My works on Showcase
User avatar
chiisu81
Posts: 2149
Joined: Fri Aug 19, 2011 3:05 pm

Re: Reclamation of Castle Devyn

Post Mon Aug 24, 2015 8:26 am

r4 uploaded with a little more text, namely the undead spectre of King Gundahar (dun dun dunnnnnnnn!).
I like to point out spelling mistakes and post GIFs.
Adventure Template | Style Guide
My works on Showcase
User avatar
chiisu81
Posts: 2149
Joined: Fri Aug 19, 2011 3:05 pm

Re: Reclamation of Castle Devyn

Post Wed Sep 16, 2015 8:00 am

r5 uploaded with finalized maps. Thanks Martin!
I like to point out spelling mistakes and post GIFs.
Adventure Template | Style Guide
My works on Showcase
User avatar
mTeasdale
Posts: 775
Joined: Sun Feb 02, 2014 4:46 pm
Location: Québec, Canada

Re: Reclamation of Castle Devyn

Post Sun Sep 20, 2015 7:38 pm

Chii, the two maps on the same page are a bit off. Do you think you can edit the two images to standardize/remove the white border on both ? If not, send them to me, I'll do it.
User avatar
Dimirag
Posts: 2148
Joined: Thu Oct 06, 2011 1:24 pm
Location: Buenos Aires (C.A.B.A.), Argentina
Contact:

Re: Reclamation of Castle Devyn

Post Sun Sep 20, 2015 7:51 pm

Chii, since r1 the files are named reclEmation, should that be change?
Sorry for any misspelling or writing error, I am not a native English speaker
Locked