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Re: Healer class - open for critique and suggestions
Posted: Sun Jun 28, 2015 5:18 pm
by teaman
Thanks for posting this Healer class, and if I may, a bit of advice.
Take all constructive criticism posted here seriously, always good to have a second opinion. I've gotten some great stuff by doing this same thing.
However......
Don't feel like you have to change everything or adjust your class to suit any one person's opinion. (Except Solomoriah, he owns the place.) Seriously, make sure the class is what you envision it as well.
Re: Healer class - open for critique and suggestions
Posted: Tue Jun 30, 2015 11:08 am
by wwwwwww
teaman wrote:Thanks for posting this Healer class, and if I may, a bit of advice.
Take all constructive criticism posted here seriously, always good to have a second opinion. I've gotten some great stuff by doing this same thing.
However......
Don't feel like you have to change everything or adjust your class to suit any one person's opinion. (Except Solomoriah, he owns the place.) Seriously, make sure the class is what you envision it as well.
Thanks, teaman, and to the rest of you as well. Was worried you guys would slay me being a newbie and throwing something out right away...but you were all good! I was very pleased with all the feedback. Love BF, but I hadn't really participated in the board before, nor done any "creating".
Honestly, I mainly want a character that isn't a "cleric" (not opposed to clerics at all, but I don't think he/she should be the only healer type PC) that can heal, and I really like the genericness (not really a word, sorry, lol) of a Healer class. I don't want him to be complicated...just a guy knowledgeable in the field of health, otherwise pretty normal/commoner. Anyone willing to take my template and adjust to make it more balanced? Not necessarily for Chris to post...mainly for me to use in my campaigns with more confidence that it's a balanced class.
Again, thanks ya'll for accepting a "new guy".
Re: Healer class - open for critique and suggestions
Posted: Tue Jun 30, 2015 3:25 pm
by Dimirag
Here is another take. This is more close to the one original posted.
Re: Healer class - open for critique and suggestions
Posted: Tue Jun 30, 2015 3:36 pm
by wwwwwww
Dimirag wrote:Here is another take. This is more close to the one original posted.
Did you make this one, Dimirag? It's marvelous! Thank you!
My only question would be regards to "Raise Dead" and (perhaps) "Animate Dead". Are those typically clerical "spiritual" spells? Could a Healer cast something like that?
Re: Healer class - open for critique and suggestions
Posted: Tue Jun 30, 2015 4:02 pm
by Dimirag
I made it a couple of hours ago, animate dead is both a clerical and arcane spell. Raise dead is totally clerical, but I don't see it as a spell out of place for a healer or even for an arcane necromancer, of course a GM can judge that that spells can't be used outside the realm of the gods but I don't care for that much mechanical division
Also, remember that Raise Dead has a time issue, it can bring back those that are long gone.
And finally, it was really hard not to give it the ultimate healing spell
*EDIT: R2 uploaded with a better format.
Re: Healer class - open for critique and suggestions
Posted: Wed Jul 01, 2015 10:35 am
by teaman
Nice class Dimirag, are you going to put it in the Showcase?
Re: Healer class - open for critique and suggestions
Posted: Wed Jul 01, 2015 11:50 am
by Dimirag
Thanks, now its done, the files are on the
Showcase
And I've also created its own
post as to not hijack this one.