Assassins Supplement

Creating game materials? Monsters, spells, classes, adventures? This is the place!
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Dimirag
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Re: Assassins Supplement

Post Fri Mar 24, 2017 10:14 pm

How about this table, it uses the new starting values while replacing "remove traps" with "poison" and maintaining the thief's skill percentage progression
Assassin Skill Table.png
Assassin Skill Table.png (34.94 KiB) Viewed 400 times
Sorry for any misspelling or writing error, I am not a native English speaker
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Solomoriah
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Re: Assassins Supplement

Post Fri Mar 24, 2017 10:44 pm

Dimirag made a good case for retaining Pick Pockets, and I'm prone to keep Climb Walls as well. I think the game balance is good in the version I am presently uploading.
My personal site: www.gonnerman.org
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Dimirag
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Re: Assassins Supplement

Post Sat Mar 25, 2017 7:04 pm

I like the new release, good job!
Sorry for any misspelling or writing error, I am not a native English speaker
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chiisu81
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Re: Assassins Supplement

Post Tue Mar 28, 2017 1:12 pm

R5 uploaded by Solo.
The Assassin Abilities table has been revised, both for purposes of game balance as well as for compatibility with the optional Thief Abilities advancement from the Core Rules.
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