Basic Fantasy Field Guide Volume 2

Creating game materials? Monsters, spells, classes, adventures? This is the place!
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SmootRK
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Re: Basic Fantasy Field Guide Volume 2

Post Sun Aug 02, 2020 8:22 pm

Lagoon Creature is basically a rip on the Creature from the Black Lagoon with a little ret-conning to connect it with the Deep Ones.

Made sense to me because it had some creative links to Lovecraft as well.
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SmootRK
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Re: Basic Fantasy Field Guide Volume 2

Post Sun Aug 02, 2020 8:27 pm

There are a few Deep Ones mentions by Lovecraft. Best one I think is "The Shadow Over Innsmouth". Creepy inbred cultists, mad ravings, harrowing escape and chase... really exciting story. Several good audio versions available as well on youtube.
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Seven
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Re: Basic Fantasy Field Guide Volume 2

Post Sun Aug 02, 2020 9:58 pm

I think the word you were looking for is probably piscine.

I have just reread the The Shadow over Innsmouth and the only adjective used to describe the deep ones, or at least their representation on a tiara, are "half ichthyic and half batrachian".

I read Dagon as well and the only adjective there is "Polyphemus-like".
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SmootRK
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Re: Basic Fantasy Field Guide Volume 2

Post Mon Aug 03, 2020 7:49 am

Pis·ces (pis'ēz, pī'sēz), A superclass of vertebrates, generally known as fish; the term is sometimes confined to the bony fishes. [L. pl. of piscis, a fish]

Piscean being related to fish; not in the zodiac sense. And yes, I am allowed to make up words and meanings at times for a fantasy game... comes with the fantasy part.
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chiisu81
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Re: Basic Fantasy Field Guide Volume 2

Post Mon Aug 03, 2020 8:40 am

I've updated r29 with Zoltors' hell steed illustration, along with corrections for the deep one and dream bear.
Seven
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Re: Basic Fantasy Field Guide Volume 2

Post Mon Aug 03, 2020 10:04 am

Fool’s Idol's coin damage is a bit confusing.
To me anyway.
Is it throwing a single coin for 1d12 points of damage?
Kinda like a bullet from a gun?
But then the range is only 40 feet, so is it really thrown that hard?

Personal experience; throwing small rocks with a tennis racket.
It hurts quite a bit, but maybe not 1d12.
Seven
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Re: Basic Fantasy Field Guide Volume 2

Post Mon Aug 03, 2020 10:35 am

The Geminate Serpents XP total seem weird.
The Blue one is HD7**, so I'd expect 800, but it's 1700.
The Sea one is HD7**, so also 800, but it's 1500.
The Bone one is HD11**, so 1765, but it's 2000.
The Green one is 10**, so 1480, but it's 1300.
The Pleasant one is 10**, so also 1480, but it's 1800.
The Shadow one is 8**, so 1015, but it's 2200.
The White one is 8**, so also 1015, but it's 1500.

Perhaps this is done to reflect the relative strength of the creature?
However, it makes it harder to calculate the value based on the age category.
Seven
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Re: Basic Fantasy Field Guide Volume 2

Post Mon Aug 03, 2020 11:09 am

Golem, Crystal

A chain golem takes full damage from blunt weapons, but only half damage from
cutting or piercing ones.

Maybe it should say crystal instead of chain.
Or maybe this should apply to the Chain Golem.
Seven
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Re: Basic Fantasy Field Guide Volume 2

Post Mon Aug 03, 2020 11:18 am

Golem, Gold

It fights with golden crooks

From the stats, it seems to fight with a single golden crook.
I would assume that if it had 2 (or more) it would use one defensively.
Also, I'd be curious to know how much a golden crook is worth, cause I'm not likely to carry the whole golem back.
Seven
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Re: Basic Fantasy Field Guide Volume 2

Post Mon Aug 03, 2020 1:33 pm

Golem, Straw

Does it have a normal weapon attack if not on fire?
If so, maybe
No of Attack: 1 hug or 1 weapon
Damage: special or by weapon
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