Basic Fantasy Field Guide 2

Creating game materials? Monsters, spells, classes, adventures? This is the place!
User avatar
coldrage101
Posts: 73
Joined: Fri May 01, 2015 3:25 pm
Location: Somerset, UK

Re: Basic Fantasy Field Guide 2

Post Thu Oct 12, 2017 12:47 pm

Moonlight Butterfly
Moonlight Butterfly.png
Moonlight Butterfly.png (1.51 MiB) Viewed 586 times
User avatar
BruceRipple
Posts: 62
Joined: Fri Sep 29, 2017 4:14 am

Re: Basic Fantasy Field Guide 2

Post Thu Oct 12, 2017 3:05 pm

coldrage101 wrote:A great rendition of the Dynamo Bruce, I have tried to draw it myself several times, with unsatisfactory results. You have done a great job on it, I am particularly fond of the glow around the lightning that really brings it out.

I may take a leaf from your book and edit amd clean up some of my previous entries (Cacophony, Moonlight Butterfly) with GIMP to improve them.
Thanks, man! I'm digging your stuff too! Yeah I always scan my images in black and white at 600 dpi, and then color/reduce/crop in Photoshop from there!
User avatar
chiisu81
Posts: 2197
Joined: Fri Aug 19, 2011 3:05 pm

Re: Basic Fantasy Field Guide 2

Post Thu Oct 12, 2017 4:18 pm

coldrage: did you ramp up the contrast or such? they look very bright and washed out. From a straight scan I would first try to adjust the levels, and maybe even use a sketch or paint filter if you're trying to hide some of the paper texture or such.

It's not easy working on some images, and I'm by no means an image editing expert!
I like to point out spelling mistakes and post GIFs.
Adventure & Supplement Templates | Style Guide
My works on Showcase
User avatar
BruceRipple
Posts: 62
Joined: Fri Sep 29, 2017 4:14 am

Re: Basic Fantasy Field Guide 2

Post Thu Oct 12, 2017 9:21 pm

eldri-infernal.jpg
eldri-infernal.jpg (847.95 KiB) Viewed 575 times
User avatar
coldrage101
Posts: 73
Joined: Fri May 01, 2015 3:25 pm
Location: Somerset, UK

Re: Basic Fantasy Field Guide 2

Post Fri Oct 13, 2017 11:26 am

I have found that the 'Curves' tool in GIMP is very effective at removing the paper's texture, after which I have used a threshold to convert the image into only B/W, which should hopefully prevent the image from looking washed out.

I have done these two, are they an improvement on the original? I cannot tell my self so I would welcome an opinion
CacophonyR3.png
CacophonyR3.png (37.07 KiB) Viewed 560 times
Gold SlimeR3.png
Gold SlimeR3.png (15.73 KiB) Viewed 560 times
User avatar
chiisu81
Posts: 2197
Joined: Fri Aug 19, 2011 3:05 pm

Re: Basic Fantasy Field Guide 2

Post Fri Oct 13, 2017 12:04 pm

Looks great!
I like to point out spelling mistakes and post GIFs.
Adventure & Supplement Templates | Style Guide
My works on Showcase
User avatar
coldrage101
Posts: 73
Joined: Fri May 01, 2015 3:25 pm
Location: Somerset, UK

Re: Basic Fantasy Field Guide 2

Post Fri Oct 13, 2017 2:24 pm

New and improved™:

Moonlight Butterfly
Moonlight ButterflyR2 Night.png
Moonlight ButterflyR2 Night.png (174.06 KiB) Viewed 551 times
Giant Snail
Giant Snail R2.png
Giant Snail R2.png (23.84 KiB) Viewed 551 times
The final image I have to clear up is the Fool's Idol, which may take me a few days due to the original drawing being a mess, as I will probably redraw it.[/color]
User avatar
Solomoriah
Site Admin
Posts: 6966
Joined: Thu Nov 13, 2008 8:15 pm
Location: LaBelle, Missouri
Contact:

Re: Basic Fantasy Field Guide 2

Post Fri Oct 13, 2017 3:38 pm

I'd avoid the threshold tool; images that are reduced to pure black and white don't reproduce well, as it makes the edges of curves rough and harsh.
My personal site: www.gonnerman.org
User avatar
BruceRipple
Posts: 62
Joined: Fri Sep 29, 2017 4:14 am

Re: Basic Fantasy Field Guide 2

Post Fri Oct 13, 2017 5:34 pm

Here is my process, if it helps at all:

1. I draw in pencil on white card stock, then I use archival ink pens to ink it in black.
2. I scan the image in black-white (no grey just yet) at 600 dpi. The pencil lines don’t survive a b/w scan!
3. I open it in Photoshop, and THEN convert my b/w image to greyscale. Photoshop won’t let you do layers with a b/w bitmap image.
4. I copy the image to a new layer and change the layer style to MULTIPLY.
5. I create a new layer beneath that one with a white fill. So it’s original image, white layer, and then image copy with Multiply.
6. I do all my grey coloring on that white layer.
7. One I’m satisfied (giggity) I change the image resolution to 300 dpi.
8. I then save the finished product as a jpeg.

I deviate from Sol’s comment a LITTLE. If you scan and save at a high enough resolution, a b/w piece will look fantastic in print - even if when you zoom in it looks pixelated. However if you try and blow up a low resolution image in b/w, yes that will look awful! Instead of messing with the threshold, curves, or levels, I would recommend physically retracing your art with a black pen or sharpie and then use my method - if you WANT to! I’ve had to do this with other art from time to time. And while it’s a huge pain in the dick to “start over” so to speak, I’m always glad I did when all is said and done!
User avatar
coldrage101
Posts: 73
Joined: Fri May 01, 2015 3:25 pm
Location: Somerset, UK

Re: Basic Fantasy Field Guide 2

Post Sat Oct 14, 2017 2:32 am

I'll give it a go. As you may be able to tell I am rather inexperienced in the field of artworks. ;)
Post Reply