JN3 Saga of the Giants

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jdn2006
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Re: JN3 Saga of the Giants

Post Mon Dec 21, 2015 2:00 pm

Clever_Munkey wrote:Never mind I understand the numbers, but I made this Excel sheet anyway.
Solomoriah will have to add you to the proofers if you aren't already listed.
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Clever_Munkey
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Re: JN3 Saga of the Giants

Post Thu Dec 24, 2015 1:41 pm

After my exams I finished reading through the hill giants section. After the holidays I should be able to get more done.

Entries with a star next to it are ones I'm unsure of, or being picky about.

I've also assumed that the stat blocks were correct, and there were the right number of hp boxes so I didn't check them.

*(Pg. 9)
Wolf Keeper
… The hill giant has the jade statuette…
Grammatically it’s fine, but it implies greater importance. I recommend “a” unless it is more important.

(Pg. 10)
Smithy
…there being at least a 100 pounds of fine steel…
Just get rid of the “a”
*Wolf Pens
Should there be wolves?

(Pg. 11)
Landing
…The steps in the hallway that exits to the northeast…
Should just be exit

*(Pg. 13)
Secret Temple
…Many of the crypt doors are inward and others are sagging…
Open inward? are open inward?
…decorative brass amulets with small ruby in the center
Pluralization issue. Suggest “each other mummy wears a decorative brass amulet with a small ruby…

*(Pg. 14)
Old crypts
…(from a partial cave-in of the ceiling) partially blocks the way to the south
Consider removal for redundancy.

(Pg. 15)
Jail and torture area
“b. Empty.” Is indented while the others are not. This makes it blend into the stat block.

*(Pg. 17)
Guards
…Each giant has 500 gp in coins or jewelry…
Should this be and?

(Pg. 20)
Secret Temple
Chest #3
…a magical +1 sword (+3 versus…
All others are formatted as “weapon +bonus” e.g. mace +2
*Chest #4
…high-proof whiskey to a 10’ radius…
Should be in?
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Clever_Munkey
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Re: JN3 Saga of the Giants

Post Thu Dec 24, 2015 1:53 pm

jdn2006 wrote: Solomoriah will have to add you to the proofers if you aren't already listed.

That would be nice I guess.
Honestly I see it as motivation to read through more modules (They're good inspiration, but sometimes they can be really dry or dense). :lol:
Call me Joe. Mr. Munkey is my father.
jdn2006
Posts: 277
Joined: Sun Mar 08, 2009 3:33 pm

Re: JN3 Saga of the Giants

Post Mon Dec 28, 2015 11:08 am

Clever_Munkey wrote:Noticed a couple typos.
pg. 6:
Under 11. Private Bedroom:
...huge silver-backed mirror or excellent quality...
should be: of

(not sure about this one)
pg. 7
Under 16. Private Meeting Room
...His wife Ebony (with 38 HP)...
should be:
...His wife, Ebony (with 38 HP), ...

pg. 163
Under Wand of Metal Detection:
...within 20'; 50 oundss or less...
should be: pounds

I'm still working through the rest.
Hard to say about the commas and Ebony but I think they break the line of thought. Otherwise good catches.
Last edited by jdn2006 on Mon Dec 28, 2015 11:33 am, edited 2 times in total.
jdn2006
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Re: JN3 Saga of the Giants

Post Mon Dec 28, 2015 11:21 am

double post...
Last edited by jdn2006 on Mon Dec 28, 2015 11:28 am, edited 1 time in total.
jdn2006
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Re: JN3 Saga of the Giants

Post Mon Dec 28, 2015 11:22 am

jdn2006 wrote:
Clever_Munkey wrote:After my exams I finished reading through the hill giants section. After the holidays I should be able to get more done.

Entries with a star next to it are ones I'm unsure of, or being picky about.

I've also assumed that the stat blocks were correct, and there were the right number of hp boxes so I didn't check them.

*(Pg. 9)
Wolf Keeper
… The hill giant has the jade statuette…
Grammatically it’s fine, but it implies greater importance. I recommend “a” unless it is more important.

(Pg. 10)
Smithy
…there being at least a 100 pounds of fine steel…
Just get rid of the “a”
*Wolf Pens
Should there be wolves?
The wolves are wherever the GM wants them.



(Pg. 11)
Landing
…The steps in the hallway that exits to the northeast…
Should just be exit

*(Pg. 13)
Secret Temple
…Many of the crypt doors are inward and others are sagging…
Open inward? are open inward?
…decorative brass amulets with small ruby in the center
Pluralization issue. Suggest “each other mummy wears a decorative brass amulet with a small ruby…
"Some of the doors are broken entirely off their hinges; the others are loose in the frame, easily pushed in or out and prone to falling apart from dry rot when handled."

And the brass amulet description is missing "a"s:

"Each of the other two mummies wears a decorative brass amulet with a small 200 gp ruby in the center. They both have 200 gp jades in their eye sockets."
*(Pg. 14)
Old crypts
…(from a partial cave-in of the ceiling) partially blocks the way to the south
Consider removal for redundancy.

(Pg. 15)
Jail and torture area
“b. Empty.” Is indented while the others are not. This makes it blend into the stat block.

*(Pg. 17)
Guards
…Each giant has 500 gp in coins or jewelry…
Should this be and?

(Pg. 20)
Secret Temple
Chest #3
…a magical +1 sword (+3 versus…
All others are formatted as “weapon +bonus” e.g. mace +2
*Chest #4
…high-proof whiskey to a 10’ radius…
Should be in?
Thank you for the help.

I don't have any problems with these suggestions except that the secret temple obviously needs some rewording.

In my case the fonts used and masses of stat blocks make it hard to read. And I got bored of reading it time after time. Plus I was sick througout the process. Much of it is dry and some of it is too wordy. I have a bad habit of filling in missing "a"s, "that"s, etc. that would make the text easier to read.
jdn2006
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Re: JN3 Saga of the Giants

Post Mon Dec 28, 2015 11:31 am

The Fire Giant Forge wandering monsters table for map 1 the entrance should have 1d6 not 2d6 hellhounds for entry #2.
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Solomoriah
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Re: JN3 Saga of the Giants

Post Thu Dec 31, 2015 9:47 am

jdn2006 wrote:Page 6, room 6 "whichh" ("hh")

169 missing line for "Fire Giant Forge Copyright 2012-...."
Fixed.
jdn2006 wrote:Storm Giant Citadel
Magic Trunk: AC 15, HD 5, #At none, Dam none,
Mv 40', Sv F5, *** Ml n/a ***
If what you're saying here is that the "Ml n/a" bit is missing from the module... it isn't. It's there in R8. Or am I missing something?
jdn2006 wrote:Hill Giant Hall
Key to Map 2: Main Dungeon Level
Wandering Monsters
2. 3d6 giant rats scurrying about in search of
food (see wandering monsters level 1 entry #1 and room #1 on the first
level).
Fixed, hopefully correctly.
jdn2006 wrote:Caverns of the Stone Giants
Key to Level One
Wandering Monsters table
remove the first line "Random Encounters" on the table.
Done.
jdn2006 wrote:change entry #1 to
1. 2. 1d8 ogres (NOT 2d4!)
3. 2d6 giant stirges
4. 2d6 giant ants
5. 6. 1d4 stone giants form the nearest rooms until no more exist
Fixed, I think. I didn't renumber the encounters... what you've provided above is more than a bit confusing. I did change the number appearing for the ogres and added the text to the giants as given.
jdn2006 wrote:change "2d4 or 1d8 Ogres: AC 15, " to "1d8 Ogres: AC 15, "
Fixed.
jdn2006 wrote:Key to Level Two
Wandering Monsters:

remove the first line "Random Encounters" on the table.
Random Encounters
1. 3d4 cavemen from rooms 11, 12, and 14.
2. 2d6 stirges (see Level 1 wandering monsters) and room 11. ROOKERY.
3. 2d4 giant ants (see Level 1 wandering monsters)
4 - 10. 1d4 stone giants from closest room
11. 1d3 gargoyles from room #4
12. 1d4 giant tiger beetles from room #5
Fixed.
jdn2006 wrote:Frost Giant Fortress
Key to Fortress Ground Level
Wandering Monsters
remove the first line "Wandering Monsters"
1 1d4 Polar bears from nearby rooms
2-3 1d4 Frost Giants from nearby rooms
4 1d6 Snow Apes from Room #4
5 1d4 winter wolves* from nearby rooms
6 1d3 winter wolves* and 1d3 Frost Giants from nearby rooms
Fixed.

Aside: I've noticed your capitalization of monster names is inconsistent in the document. We should probably decide once and for all how they should appear in this work and then fix the mismatched bits as we find them. Also, most of your tables have no periods at the end of the entries, but a few do; I'd suggest we remove the periods for consistency.
jdn2006 wrote:Fire Giant Forge
Key to Map 3: Deep Caverns
"7. 1d3 Giant spiders." becomes "7. 1d6 Giant spiders."
Fixed.
jdn2006 wrote:Cloud Giant Castle
Key to Map 3: Cloud Giant's Floating Castle
Wandering Monsters
Entry #2 needs closing ")"
Entry #5 needs to end " (from various locations)"
Fixed.
jdn2006 wrote:Storm Giant Citadel
Wandering Monsters
above Key to Map 1:
MAIN ENTRANCE
Table has no borders lining it, which would make the underline on the
"Roll" and "Creature(s)" headings redundant. Remove the bold format for the
monster names
I've taken some liberties in revising this table. Please don't hesitate to tell me if you think I've done you a disservice... the original table can be recovered if you wish. But I found your room references a bit less than clear. As the explanation of the references was at the end of the paragraph preceding the table, a GM glancing at the table might have to spend time re-reading the text to figure out how to interpret it. My way is longer overall, but it's not as if we don't have room, and each entry is clear in and of itself.

Still, as I say, if you feel strongly about it I'll put it back.
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Solomoriah
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Re: JN3 Saga of the Giants

Post Thu Dec 31, 2015 9:52 am

Clever_Munkey wrote:Noticed a couple typos.
pg. 6:
Under 11. Private Bedroom:
...huge silver-backed mirror or excellent quality...
should be: of
Fixed. Good catch.
Clever_Munkey wrote:(not sure about this one)
pg. 7
Under 16. Private Meeting Room
...His wife Ebony (with 38 HP)...
should be:
...His wife, Ebony (with 38 HP), ...
JD, I took a liberty here and broke Ebony out of the list of giant stats, and removed the note about her being unremarkable. The overall effect on the layout is small, and removing the explanatory text in favor of a separate statblock makes it more clear for the GM in a hurry (and aren't we always?)
Clever_Munkey wrote:pg. 163
Under Wand of Metal Detection:
...within 20'; 50 oundss or less...
should be: pounds
Fixed.
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Solomoriah
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Re: JN3 Saga of the Giants

Post Thu Dec 31, 2015 9:54 am

Clever_Munkey wrote:
jdn2006 wrote: Solomoriah will have to add you to the proofers if you aren't already listed.
That would be nice I guess.
Honestly I see it as motivation to read through more modules (They're good inspiration, but sometimes they can be really dry or dense). :lol:
Munkey, please PM me the name you'd like to be credited by in the document.
My personal site: www.gonnerman.org
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