JN3 Saga of the Giants

Creating game materials? Monsters, spells, classes, adventures? This is the place!
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jdn2006
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Re: JN3 Saga of the Giants

Post by jdn2006 »

I just sent it to Solomoriah via email. Didn't have much to change and not enough time to look at it any more.
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Solomoriah
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Re: JN3 Saga of the Giants

Post by Solomoriah »

I'm going to try to work on this in the next few weeks. I'm not running BFRPG now (taking a break, doing some Marvel) so my head's not in the game, but I will try.
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jdn2006
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Re: JN3 Saga of the Giants

Post by jdn2006 »

Just emailed second copy with minor fixes.
10/27/2015
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Solomoriah
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Re: JN3 Saga of the Giants

Post by Solomoriah »

I just uploaded R8. Guys, if you want to help out with this one, please give it a going-over. Anything that doesn't look right, call it out here.

Also, if you submitted art, and you don't see your name in the credits or (worse) your art in the adventure, please post here to let me know I've missed you.

Thanks!
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jdn2006
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Re: JN3 Saga of the Giants

Post by jdn2006 »

Page 6, room 6 "whichh" ("hh")

169 missing line for "Fire Giant Forge Copyright 2012-...."
jdn2006
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Re: JN3 Saga of the Giants

Post by jdn2006 »

Storm Giant Citadel
Magic Trunk: AC 15, HD 5, #At none, Dam none,
Mv 40', Sv F5, *** Ml n/a ***

Hill Giant Hall
Key to Map 2: Main Dungeon Level
Wandering Monsters
2. 3d6 giant rats scurrying about in search of
food (see wandering monsters level 1 entry #1 and room #1 on the first
level).

Caverns of the Stone Giants
Key to Level One
Wandering Monsters table
remove the first line "Random Encounters" on the table.

change entry #1 to
1. 2. 1d8 ogres (NOT 2d4!)
3. 2d6 giant stirges
4. 2d6 giant ants
5. 6. 1d4 stone giants form the nearest rooms until no more exist

change "2d4 or 1d8 Ogres: AC 15, " to "1d8 Ogres: AC 15, "


Key to Level Two
Wandering Monsters:

remove the first line "Random Encounters" on the table.
Random Encounters
1. 3d4 cavemen from rooms 11, 12, and 14.
2. 2d6 stirges (see Level 1 wandering monsters) and room 11. ROOKERY.
3. 2d4 giant ants (see Level 1 wandering monsters)
4 - 10. 1d4 stone giants from closest room
11. 1d3 gargoyles from room #4
12. 1d4 giant tiger beetles from room #5


Frost Giant Fortress
Key to Fortress Ground Level
Wandering Monsters
remove the first line "Wandering Monsters"
1 1d4 Polar bears from nearby rooms
2-3 1d4 Frost Giants from nearby rooms
4 1d6 Snow Apes from Room #4
5 1d4 winter wolves* from nearby rooms
6 1d3 winter wolves* and 1d3 Frost Giants from nearby rooms


Fire Giant Forge
Key to Map 3: Deep Caverns
"7. 1d3 Giant spiders." becomes "7. 1d6 Giant spiders."

Cloud Giant Castle
Key to Map 3: Cloud Giant's Floating Castle
Wandering Monsters
Entry #2 needs closing ")"
Entry #5 needs to end " (from various locations)"


Storm Giant Citadel
Wandering Monsters
above Key to Map 1:
MAIN ENTRANCE
Table has no borders lining it, which would make the underline on the
"Roll" and "Creature(s)" headings redundant. Remove the bold format for the
monster names
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Clever_Munkey
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Re: JN3 Saga of the Giants

Post by Clever_Munkey »

Noticed a couple typos.
pg. 6:
Under 11. Private Bedroom:
...huge silver-backed mirror or excellent quality...
should be: of

(not sure about this one)
pg. 7
Under 16. Private Meeting Room
...His wife Ebony (with 38 HP)...
should be:
...His wife, Ebony (with 38 HP), ...

pg. 163
Under Wand of Metal Detection:
...within 20'; 50 oundss or less...
should be: pounds


I'm still working through the rest.
Call me Joe. Mr. Munkey is my father.
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Solomoriah
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Re: JN3 Saga of the Giants

Post by Solomoriah »

Okay, wow. I thought this was more done than that...

I'll wait until the weekend before sweeping all this up for a new release.
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Clever_Munkey
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Re: JN3 Saga of the Giants

Post by Clever_Munkey »

The spells selected for the pregens, seem a little messy to me.

Giving each spell its own line would increase readability (just like the items below).

I'm guessing the (x) at the start is the number of spells of that level per day. Perhaps offsetting this number slightly and making the columns a little taller would work.

Also some spells have a (y) after them, and not all of the (y)s have parentheses around them.
Side note: Does the (y) show how many uses of that spell are already prepared?
Call me Joe. Mr. Munkey is my father.
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Clever_Munkey
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Re: JN3 Saga of the Giants

Post by Clever_Munkey »

Never mind I understand the numbers, but I made this Excel sheet anyway.
Attachments
SoG Spell Table test.xlsx
(16.9 KiB) Downloaded 428 times
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