The Animator

Creating game materials? Monsters, spells, classes, adventures? This is the place!
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Shenron
Posts: 43
Joined: Tue Jul 01, 2014 1:29 am

Re: The Animator

Post Fri Jul 18, 2014 4:11 am

Here is the raw file. Definitely needs some formatting work.
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Animator Core Information.docx
(96.46 KiB) Downloaded 235 times
"I react badly to fear. I don't usually have the good sense to run, or hide - I just try to smash whatever is making me afraid. It is a primitive thing, and one I don't question to much." - Harry Dresden
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chiisu81
Posts: 3278
Joined: Fri Aug 19, 2011 3:05 pm

Re: The Animator

Post Fri Jul 25, 2014 9:00 am

Here's a rough first pass on formatting.
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BF-Animator-Supplement-r1.pdf
(255.06 KiB) Downloaded 275 times
BF-Animator-Supplement-r1.odt
(106.81 KiB) Downloaded 254 times
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Shenron
Posts: 43
Joined: Tue Jul 01, 2014 1:29 am

Re: The Animator

Post Fri Sep 04, 2015 12:49 am

This is awesome! Thank you. I am sorry that I have been away for so long. Life kind of got crazy. I forget how badass this community is. :)
"I react badly to fear. I don't usually have the good sense to run, or hide - I just try to smash whatever is making me afraid. It is a primitive thing, and one I don't question to much." - Harry Dresden
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chiisu81
Posts: 3278
Joined: Fri Aug 19, 2011 3:05 pm

Re: The Animator

Post Fri Sep 18, 2015 12:47 pm

Happy to help :)
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Babarock
Posts: 58
Joined: Sun Oct 18, 2015 4:26 pm
Location: Olympic Peninsula, Washington
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Re: The Animator

Post Wed Oct 21, 2015 5:18 pm

Ya. Something to be 'slayed' rather than 'played'.
Vern Hestand (aka Babarock)
www.bmwoodworx.com
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