Re: BFRPG Field Guide (monsters)
Posted: Wed Aug 22, 2012 8:17 pm
steveman: "non-energy drain?"
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I have it in my text file as non-permanent energy drain, which refers specifically to negative levels in my own personal jargon as opposed to energy drain which old-school style energy drain and wanted to pull that out to prevent people from harping on my for something would have been a simple case of jargon flux. And them I derped and missed the whole word.Solomoriah wrote:steveman: "non-energy drain?"
Seems we all read the same monster manual at some point.Steveman wrote:HAHAHA!
My vamp spawn are almost the same as well, the only appreciable difference is:
Bite: Whenever a vampire spawn hits with a both claw attacks, it may follow up with a bite. If the bite hits the vampire spawn deals 1d4 points of damage and the victim most make a saving throw vs. Death Rays or suffer one level of energy drain, an the vampire spawn regains hit points equal to twice the damage dealt with the bite.
No. Appearing: Wild 1d3, City 1d2, Lair 2d12 + 1d3-1 Vampires
I've read almost every monster manual. ^_^aMedievalMan wrote:Seems we all read the same monster manual at some point.
Same here, excepting the 1st edition AD&D ones.Steveman wrote:I've read almost every monster manual. ^_^aMedievalMan wrote:Seems we all read the same monster manual at some point.
Do it if you can. The Gygaxian prose in the first MM is a delight to read.MedievalMan wrote:Same here, excepting the 1st edition AD&D ones.