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Re: 0 Level Spells: A Basic Fantasy Supplement
Posted: Wed Oct 03, 2012 9:55 pm
by Solomoriah
+1 to Smoot's explanation.
Re: 0 Level Spells: A Basic Fantasy Supplement
Posted: Wed Oct 03, 2012 10:29 pm
by Hywaywolf
SmootRK wrote:Hywaywolf wrote:What is the general opinion on the orison Mend. Can it be reversed like many of the other orisons and be used to unmend something?
I suppose, but it is such a minor effect... seems like a good ole whack against a table or wall will work to achieve the same effect (or whatever based upon the form of damage desired).
One could say the "unmend" might undo the effects of a previously cast 'mend'... but again, seems like one can achieve this with mundane ways.
Fixing a break is a good magical effect...
but it is just too easy to 'break' something if one wants to do that.
Not from 10' away and it's the belt buckle for your enemies sword belt
Re: 0 Level Spells: A Basic Fantasy Supplement
Posted: Wed Oct 03, 2012 10:30 pm
by Joe the Rat
or "unmending" the buttons off the tavern maid's dress?
Re: 0 Level Spells: A Basic Fantasy Supplement
Posted: Wed Oct 03, 2012 10:31 pm
by Hywaywolf
Re: 0 Level Spells: A Basic Fantasy Supplement
Posted: Wed Oct 03, 2012 10:43 pm
by SmootRK
I have not looked at the original in a while, but in the Libram Magica (the new spell supplement that i have been working on), i have this particular one as "touch" and not at range.
Re: 0 Level Spells: A Basic Fantasy Supplement
Posted: Wed Oct 03, 2012 10:53 pm
by Joe the Rat
>sigh<
Guess it's back to Mage Hand for that one then...
Re: 0 Level Spells: A Basic Fantasy Supplement
Posted: Wed Oct 03, 2012 11:35 pm
by Hywaywolf
The only thing in the o level spells guide is this...
Cantrips typically have a range of 10 feet and a duration of instantaneous. As with standard spells, 0 level spells
may be reversible.
I would think if its good enough for a MU then it should be good enough for the devout

Re: 0 Level Spells: A Basic Fantasy Supplement
Posted: Wed Oct 03, 2012 11:56 pm
by SmootRK
Hywaywolf wrote:The only thing in the o level spells guide is this...
Cantrips typically have a range of 10 feet and a duration of instantaneous. As with standard spells, 0 level spells
may be reversible.
I would think if its good enough for a MU then it should be good enough for the devout

I suppose I modified it when I gave it a more thorough write up like a full spell entry... although the description is still quite concise:
Mend
C 0, D 0
Range: touch
Duration: permanent
The caster mends or repairs a single break, dent, hole, or similar very minor repairs to a single object. The repair is permanent but of course the object is not immune to subsequent damages.
Re: 0 Level Spells: A Basic Fantasy Supplement
Posted: Thu Oct 04, 2012 12:01 am
by Hywaywolf
I wasn't talking about libra magica. I was referring to the zero level spell guide on the downloads page. Btw, the libra magica could use a description of what a zero level spell is.
Re: 0 Level Spells: A Basic Fantasy Supplement
Posted: Thu Oct 04, 2012 12:11 am
by SmootRK
Hywaywolf wrote:I wasn't talking about libra magica. I was referring to the zero level spell guide on the downloads page. Btw, the libra magica could use a description of what a zero level spell is.
There is a bit of intro and explanation on the second page of the document. Do you think it needs more explanation or further clarification?