Character: Gaborians, the Apemen of Gaboria
In the midst of the wine dark sea stands a great jungle island where few mainlanders travel. It is a land of canopy forests, great mountains, and a hanging mist that obscures the ground from aerial view. Landing on the white beaches and venturing in-land is a hostile proposition. Partly from the great thunder lizards that crash through the jungle, partly because such explorers are not alone when it comes to humanoids. Standing upon their hillside cities, clad in armors of hide and scale, are the apemen of Isle Gaboria, the Gaborians.
Description: Gaborians (as they are known through mainland colonists) are a race of bipedal apes that stand at least as tall as orcs of bugbears (over 6 feet tall and higher). The fur that covers their body ranges from black to a dark red, with several members having a silver streak on either the stomach or backside. They are an isolate race that often takes great pains to avoiding contact with mainlanders. Though reports have varied between different groups- sometimes helping stranded travelers, sometimes attacking caravans. Communication due to sparse contact with the race, though a few local gaborians have made an effort to speak common and work with colonists as guides- these guides however are reluctant to teach the gaborian ape-tongue to the foreign travelers.
Restrictions: Gaborians have a varied career choice that includes Fighter, Magic-User, Druid, Ranger, and Cleric. Due to size and their culture, Gaborians rarely see any thieves produced, not that thievery doesn't exist in their culture, rather this type of thievery is isolated and does not lead to the establishment of thieves guilds.
Special Abilities: Gaborians have a type an almost preternatural stealth when in an jungle environment. When standing still, Gaborians have only a 20% chance of being detected. They also gain a +10% bonus to any survival checks made in a jungle environment. Due to their size and hardy nature they gain a +4 Bonus versus Death Ray or Poison.
