BF2 Fortress, Tomb, and Tower

Creating game materials? Monsters, spells, classes, adventures? This is the place!
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dlsellers
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Re: BF2 Fortress, Tomb, and Tower

Post by dlsellers »

Both pictures look awesome, guys!
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FantasyCargoPantz
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Re: BF2 Fortress, Tomb, and Tower

Post by FantasyCargoPantz »

Meant for BF2-room22-page45.
Mentioning the opening up of a space in the modules description excited me for this one. BUT also the fun intrigue of the statuettes described there as well.

I could not decide on one or the other so I decided to share both of them and let Solomoriah take his pick. Both are intended to fit in one column.
Attachments
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Best of journey's, fellow adventurer.

If you would like to check out some artwork :arrow: https://www.instagram.com/inkandcargopantz/?hl=en
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coureur_d_bois
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Re: BF2 Fortress, Tomb, and Tower

Post by coureur_d_bois »

SRD Removal master post
Instructions:
  • Make one post per section indicating pages.
  • All text taken form SRD should be coloured in red.
  • If no SRD text if found or if you have to write comments do it in blue.
  • Use latest release, r22
Last edited by coureur_d_bois on Fri Jan 13, 2023 9:23 pm, edited 13 times in total.
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coureur_d_bois
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Re: BF2 Fortress, Tomb, and Tower

Post by coureur_d_bois »

Introduction
p1, r22

OK, no SRD Content
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coureur_d_bois
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Re: BF2 Fortress, Tomb, and Tower

Post by coureur_d_bois »

Fortress of the Iron Duke
pp2-7, r22

Player's Background

OK, no SRD content

GM's Information

OK, no SRD content

Good Consequences

OK, no SRD content

Good Consequences

OK, no SRD content

Bad Consequences

OK, no SRD content
Last edited by coureur_d_bois on Fri Jan 13, 2023 8:42 pm, edited 6 times in total.
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toddlyons
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Re: BF2 Fortress, Tomb, and Tower

Post by toddlyons »

FantasyCargoPantz wrote: Thu May 19, 2022 1:30 pm I could not decide on one or the other so I decided to share both of them and let Solomoriah take his pick. Both are intended to fit in one column.
Goodness... Those are brilliant, Pantz. :D
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Jim1804
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Re: BF2 Fortress, Tomb, and Tower

Post by Jim1804 »

Crooked Rock Tower
pp. 34-58, r22
(that's a big tower!)

Just to be careful, I'm noting monsters/spells/items in each section that MIGHT have been changed in the 4e revisions or be IP. I'm ignoring obvious OK monsters like goblins and orcs; the ones I note are because I don't remember if something is being done with them in the update.

The History of the Rock

OK - no SRD text (Lizard men are Lizardfolk in the SRD)

The History of the Tower

OK - no SRD text

The Lizard Man Party

OK - no SRD text

The Lizard Chief's Story

Reference to troglodytes as a type of Lizard man; I think that was one of the things changed in the Core Rules?

Clockwork Men

OK - no SRD text

Tower Key

OK - no SRD text

T1. Grand Hall

OK - no SRD text; reference to bugbears

T2. Workshop

OK - no SRD text; reference to dispel magic spell

T3. Guest Room

OK - no SRD text; reference to gnolls, bugbears

T4. Wizard's Room

OK - no SRD text; reference to dispel magic spell

T5. Roof

OK - no SRD text

T6. Tower Basement

OK - no SRD text

Dungeon Level 1 (Tower Basement) Key

1. Entry Room

OK - no SRD text

2. Corridor Room

OK - no SRD text; Reference to god of the undead, Reubeus; I'm assuming this is an author creation, but wanted to include it just in case

3. Chapel Anteroom

OK - no SRD text;Reference to Reubeus; reference to Dispel Magic spell

4. Chapel of Reubeus

OK - no SRD text;Reference to Reubeus

5. Storage

OK - no SRD text

6. Warrior's Den

OK - no SRD text

7. Warrior's Bedroom

OK - no SRD text

8. Warrior's Armoire

OK - no SRD text; Reference to gray ooze

9. Bone Room

OK - no SRD text

10. Torture Room

OK - no SRD text

11. Cell Block

OK - no SRD text; 11.b-11.d: Reference to Rubeus [sic - typo?]; 11d: Reference to Owlbear

12. Corridor Room

OK - no SRD text

13. Strirges

OK - no SRD text; Obvious reference to Stirges

14. Count Down Trap

OK - no SRD text

15. Skeleton Room

OK - no SRD text; Reference to Continual Light spell

16. Wine Cellar

OK - no SRD text

17. Bone Room

OK - no SRD text

18. Zombie Room

OK - no SRD text

19. Zombie Room

OK - no SRD text

20. Crypt Anteroom

OK - no SRD text; Reference to Detect Magic and Detect Evil spells

21. Crypt of Walgren

OK - no SRD text

Dungeon Level 2 (Clockwork Manufacturing Facility) Key

22. Entry Room

OK - no SRD text; Reference to Charm Person and Gaseous Form spells

23. Fan Room

OK - no SRD text

24. Machining Room

OK - no SRD text; Reference to magical item Pipe of Rust; Reference to Rust Monster

25. Casting Room

OK - no SRD text

26. Forging Room

OK - no SRD text

27. Assembly Room

OK - no SRD text

Dungeon Level 3 Key (The Lost Lizardman Temple)

Important Note

OK - no SRD text

28. Mayhem

OK - no SRD text; Reference to Stone Golem and Read Languages spell

29. Mummy's Chamber

OK - no SRD text; Reference to Detect Magic spell

30. Corridor

OK - no SRD text

31. Basilisk

OK - no SRD text

32. Amber Golem

OK - no SRD text

33. Bone Golem

OK - no SRD text

34. The Sword

OK - no SRD text; Note - sometimes lizard man is spelled as two words, sometimes as one

35. Metal Lizard

OK - no SRD text

36. Cavern Room

OK - no SRD text; Reference to Continual Darkness spell

Dungeon Maps

OK - no SRD text
Last edited by Jim1804 on Fri Jan 13, 2023 8:53 pm, edited 3 times in total.
greg
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Re: BF2 Fortress, Tomb, and Tower

Post by greg »

Tomb of Karsma Megalos
I'll jump in and see if I can help out.
pp 25-33

Player's Background
No SRD text

GM's information
Medusa Amulet - Medusa is a listed monster in the SRD
Coming of the Dragon
green dragon

The Tomb
No SRD text

The Traps
dispel magic

Major NPCs and Monsters
Green Dragon

Ground Level Key
1. Entrance
No SRD text

2. Grand Hall
No SRD text

3. Minotaurs

4. Carnivorous Apes
No SRD text

5. Zombie Room

6. False path
owlbears

7. Secret room
ogres

8. Hallway
No SRD text

9. Bugbears

10. Secret hallway
No SRD text

Dungeon Level Key
11. Gnolls

12. Trick hallway
No SRD text

13. Living statues
No SRD text

14. Ordinary statues
No SRD text

15. Dopplegangers

16. Wererats
No SRD text

17. Throne room
No SRD text

18. Secret hallway
No SRD text

Wrapping up the adventure
No SRD text

Upper level map and lower level map
No SRD text
Last edited by greg on Fri Jan 13, 2023 10:12 pm, edited 9 times in total.
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coureur_d_bois
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Re: BF2 Fortress, Tomb, and Tower

Post by coureur_d_bois »

The NPC Party
p6, r22

Faylun
Reference to Ring of Protection +1
Reference to spell Web
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coureur_d_bois
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Re: BF2 Fortress, Tomb, and Tower

Post by coureur_d_bois »

Major NPCs and Monsters
p5, r22

The statblock for Gravarthan has Phantasmal Force listed under Spells.
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