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Re: Welcome to the Borderlands

Posted: Thu Jul 26, 2012 11:28 am
by jcm
"Hail, we are a party from the Adventurer's Guild, here to inquire about a missing guild member."

Re: Welcome to the Borderlands

Posted: Thu Jul 26, 2012 11:50 am
by MedievalMan
"The Commander is very busy, though he was expecting you several weeks ago. I will go see if he can spare a moment."

Re: Welcome to the Borderlands

Posted: Sat Jul 28, 2012 10:04 am
by jcm
OOC: waits a couple of minutes...

Re: Welcome to the Borderlands

Posted: Sat Jul 28, 2012 10:51 am
by MedievalMan
The guard returns shortly and promptly tells you "The commander has a few spare minutes and will see you now". The guard opens the door and leads you to a small austere office. A simple banner displaying the coat of arms of the duchy hangs on one wall, while a large sword in a scabbard is displayed on another.

Commander Giles sits behind a wood desk and looks busy reading some papers, upon your entrance he sets his papers aside and says "Come sit, I am Commander Giles, you must be the new Adventurers Guild representative I presume?" He quickly opens his desk drawer before fishing something out.

Re: Welcome to the Borderlands

Posted: Sat Jul 28, 2012 11:01 am
by jcm
"That sounds a bit ominous" Talim thinks to himself. He shrugs it off.

"Well met Captain. I am Talim Lightfoot. We're here to find the current representative, Clyne Elffrin, alive or dead."
Talim rattles off a quick introduction of the party, excluding henchmen.

OOC: Talim had his henchmen wait outside. He is kind enough and treats them well, but he can be a bit of a snob sometimes. Hence he only introduces player-characters, not NPCs.

Re: Welcome to the Borderlands

Posted: Sat Jul 28, 2012 11:12 am
by MedievalMan
OOC: Dwali's henchmen are going to wit outside as well, best to not crowd the room.

Re: Welcome to the Borderlands

Posted: Sat Jul 28, 2012 12:16 pm
by Joe the Rat
Nat and Frost will wait outside as well.

Re: Welcome to the Borderlands

Posted: Sat Jul 28, 2012 1:15 pm
by MedievalMan
"Clyne Elffrin? I was told by your people he had been moved to a different post. In fact we have been waiting several weeks for a new representative to arrive. Whats this all about?"

Re: Welcome to the Borderlands

Posted: Sat Jul 28, 2012 3:34 pm
by Joe the Rat
Magner makes himself known, throwing his cloak back wide to draw everyone's attention to him. And he begins:

"What we have here is... failure to communicate. Somebody somewhere seems to have sent different messages. Now there may be a representative coming, but we aren't him. Or her, really - they're very egalitarian like that. Though such an important adventurer's stop does need someone here to watch things. These fine folks are, specifically, here to find their last representative, though why they do not wish his unknown whereabouts to be unknown - that is, that it is unknown that they are unknown, as these folks-" Magner pats Dwali on the helmet, "- are here to find out why Effrin's location is unknown, and make it known, so that you may also know. Though while we are uncovering the unknown, I suppose somebody should keep a knowing eye on the shop, as no one knows who's in the know, y'know?"

Re: Welcome to the Borderlands

Posted: Sat Jul 28, 2012 3:41 pm
by MedievalMan
Commander Giles sits slack jawed for a moment clearly trying to work out what Magner just said. After a moment he replies.

"So your not the AG representative?" Looking at Talim. "This sounds suspicious, I had a feeling that those two fellows weren't AG members at all. They said they were being sent to retrieve the guild dues and move them to another tower for safe keeping until a new representative could arrive. The question is how they got this key in the first place?"