Search found 1290 matches

by Blazeguard
Wed Oct 14, 2015 8:59 pm
Forum: BFRPG: The Rising Knight
Topic: Chapter 2:Taking the Offensive
Replies: 759
Views: 430892

Re: Chapter 2:Taking the Offensive

Boldol quickly hurls another bullet at the remaining spider but it careens off the wall beside the spider. Boldol's Attack (Sling): [1d20+5] = 4+5 = 9 As Sanzaru begins dispatching the kobolds, the spider attacks again but is distracted by the bullet whizzing by its head. Spider's Attack: [1d20] = 3...
by Blazeguard
Sun Oct 11, 2015 4:00 pm
Forum: BFRPG: The Rising Knight
Topic: Chapter 2:Taking the Offensive
Replies: 759
Views: 430892

Re: Chapter 2:Taking the Offensive

Boldol whips a bullet at the nearest kobold and catches him square in the chest. His eyes roll up in his head and he keels over...dead. Boldol's Attack (Sling): [1d20+5] = 15+5 = 20 Boldol's Damage (Sling): [1d4+2] = 3+2 = 5 Pebbles casts sleep into the room and watches smugly as all 7 kobolds nod o...
by Blazeguard
Sat Oct 10, 2015 10:14 pm
Forum: BFRPG: The Rising Knight
Topic: Chapter 2:Taking the Offensive
Replies: 759
Views: 430892

Re: Chapter 2:Taking the Offensive

Mumford does a quick scan of the room to see if there's anything else aside from the kobolds. As Mumford does a quick once-over of the room he notices 4 pet(?) spiders huddled together behind the kobolds. Here's the initiative order for Round 1. I'll resolve actions in tomorrow's post. Boldol Initi...
by Blazeguard
Sat Oct 10, 2015 10:07 pm
Forum: BFRPG: The Rising Knight
Topic: Out of Character Chat
Replies: 154
Views: 164813

Re: Out of Character Chat

Well, you guys just won't let me quit, will ya?! :P

Alright, I'll start the battle tomorrow.
by Blazeguard
Thu Oct 08, 2015 10:10 pm
Forum: BFRPG: The Rising Knight
Topic: Out of Character Chat
Replies: 154
Views: 164813

Re: Out of Character Chat

I'm sorry but it looks like the interest is waning on this game. I'm going to make the executive decision to close the game. I will definitely run more games in the future - hopefully soon. If anyone wants to offer critique or criticism, I will gladly accept both. I've learned a lot running this gam...
by Blazeguard
Tue Oct 06, 2015 9:01 am
Forum: BFRPG: The Rising Knight
Topic: Chapter 2:Taking the Offensive
Replies: 759
Views: 430892

Re: Chapter 2:Taking the Offensive

As you stand frozen in place you see the room is 40' x 30' and the kobolds are roughly arranged in 2 rows facing you in the middle of the room.
by Blazeguard
Sun Oct 04, 2015 10:14 pm
Forum: General Discussion
Topic: Other Genres?
Replies: 14
Views: 10825

Re: Other Genres?

My plan at this point is to do the standard BFRPG supplement as a "pure" cyberpunk add-on with the classes, skill system, weapons, vehicles, computer hacking and so on. Then build it into it's own game (called CHROME) with the fantasy added back in, since my real goal is a Shadowrun game ...
by Blazeguard
Sun Oct 04, 2015 10:05 pm
Forum: BFRPG: The Rising Knight
Topic: Chapter 2:Taking the Offensive
Replies: 759
Views: 430892

Re: Chapter 2:Taking the Offensive

Pebbles sets about to defeating the lock. After a couple minutes of careful manipulation, you feel the lock yield but you freeze as you hear a loud *click* echo down the corridor. You wait several seconds but nothing appears so you resume your work. You silently lift the latch and slowly push the do...
by Blazeguard
Wed Sep 30, 2015 8:19 pm
Forum: BFRPG: The Rising Knight
Topic: Chapter 2:Taking the Offensive
Replies: 759
Views: 430892

Re: Chapter 2:Taking the Offensive

Rested and refreshed, you set out to continue your exploration. Cautiously peeking out the door reveals an empty corridor. You slowly make your way west back down the corridor and then turn south towards the closed door. Pebbles checks the door and finds it locked but trap-free. Listening for severa...
by Blazeguard
Wed Sep 23, 2015 8:20 pm
Forum: BFRPG: The Rising Knight
Topic: Chapter 2:Taking the Offensive
Replies: 759
Views: 430892

Re: Chapter 2:Taking the Offensive

Boldol leads the party back half-way down the eastern corridor to the small room on the north wall. The door is unlocked and trap-free. As you open the door, you see a room that has been already been ransacked and cleaned out. There is a small pile of debris in one corner of the room but it is other...