Search found 29 matches

by Fastjack2xs
Mon Feb 20, 2017 5:59 am
Forum: The Workshop
Topic: [AA2] Tomb of Thorin Zuse
Replies: 20
Views: 4771

Re: Tomb of Thorin Zuse

Edits for “The Tomb of Thorin Zuse” Thanks Alman for the help. I've made those edit corrections that you've pointed out and have uploaded an R5 of the odt and pdf. However Chiisu81 will have to upload another revised pdf if he still wants to use those particular fonts on the cover that he used in t...
by Fastjack2xs
Wed Feb 08, 2017 7:38 pm
Forum: The Workshop
Topic: [AA2] Tomb of Thorin Zuse
Replies: 20
Views: 4771

Re: Tomb of Thorin Zuse

Thanks :D R4 uploaded to first post. Header is wrong on last few pages, but I'm too tired to wrestle with page styles. :oops: With some additional feedback this is definitely going into AA2, nice work! Thanks Chiisu for all your hard work. I really do appreciate it! I'm glad that it has turned out ...
by Fastjack2xs
Tue Feb 07, 2017 8:02 pm
Forum: The Workshop
Topic: [AA2] Tomb of Thorin Zuse
Replies: 20
Views: 4771

Re: Tomb of Thorin Zuse

chiisu81 wrote:How about this? (cropped and scaled from the full scanned image) I'm doing some edits as well, so if you approve I'll post new version to your post at the top.
By all means, edit away :!: I appreciate all the help I can get! By the way, your maps look pretty darn good too :D
by Fastjack2xs
Mon Feb 06, 2017 9:41 pm
Forum: The Workshop
Topic: [AA2] Tomb of Thorin Zuse
Replies: 20
Views: 4771

Re: Tomb of Thorin Zuse

OK, I've fixed all the HP check boxes, however, using the generator changed all the HP values that I had previously. For this I apologize to everyone who has already downloaded the previous file.

I still can't do anything about the maps. I'm just not that computer literate. Sorry.
by Fastjack2xs
Mon Feb 06, 2017 8:55 pm
Forum: The Workshop
Topic: [AA2] Tomb of Thorin Zuse
Replies: 20
Views: 4771

Re: Tomb of Thorin Zuse

Very cool! 8-) For the HP checkboxes they would look/work better using the tool found on this website . Also, the maps are a bit pixelated, do you have higher-res versions of those? I like the isometric view, a different take on a dungeon map! With some polishing this may have to go into AA2. 8-) T...
by Fastjack2xs
Sun Feb 05, 2017 3:22 pm
Forum: The Workshop
Topic: New Spells
Replies: 7
Views: 1790

Re: New Spells

The Reflection spell of SerGavin is pretty nifty, I like it.
by Fastjack2xs
Sun Feb 05, 2017 12:06 pm
Forum: The Workshop
Topic: [AA2] Tomb of Thorin Zuse
Replies: 20
Views: 4771

Re: Tomb of Thorin Zuse

Did a little editing and re-formatting. Hopefully it's all good now.
by Fastjack2xs
Sat Feb 04, 2017 1:29 pm
Forum: The Workshop
Topic: [AA2] Tomb of Thorin Zuse
Replies: 20
Views: 4771

[AA2] Tomb of Thorin Zuse

Here is a small sideline adventure that I ran for my group of four 3rd level characters and one 2nd level multi-class character. Of course negotiation is not part of their play so they killed all the male goblins while the females escaped. And the group almost didn't find the secret door in room 11 ...
by Fastjack2xs
Mon Jan 23, 2017 9:15 pm
Forum: The Workshop
Topic: Misc. Ideas
Replies: 24
Views: 5949

Re: Misc. Ideas

I like adding flavor to my games as well, but any time I allow the PCs to have special skills or anything that improves their power level, I make sure that they understand that NPCs will also have access to the same things.
by Fastjack2xs
Sat Jan 21, 2017 9:09 pm
Forum: The Workshop
Topic: BFRPG SRD
Replies: 61
Views: 18998

Re: BFRPG SRD

Your SDR is real neat, however, there are a few minor things that still need to be cleaned up. Such as: The Mercenary Table at the beginning of the Lower Water spell Attack Bonus Table at the end of the Protection from Evil spell Clerics v. Undead Table in the middle of the Remove Curse spell Other ...